From e62493ce5653cd717578765e5ade1e9c887133f6 Mon Sep 17 00:00:00 2001 From: Humza Shahid Date: Tue, 18 Feb 2025 11:09:07 +0000 Subject: [PATCH] change size of player/enemy from 35 to 32 (even number means we can resize better) --- fcore/constants.sml | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/fcore/constants.sml b/fcore/constants.sml index e9aef27..9d69728 100644 --- a/fcore/constants.sml +++ b/fcore/constants.sml @@ -6,10 +6,10 @@ struct val worldHeightReal: Real32.real = 1080.0 (* constants for player *) - val playerSize = 35 - val playerSizeReal: Real32.real = 35.0 - val halfPlayerSize = 35 div 2 - val halfPlayerSizeReal: Real32.real = 35.0 / 2.0 + val playerSize = 32 + val playerSizeReal: Real32.real = 32.0 + val halfPlayerSize = 16 + val halfPlayerSizeReal: Real32.real = 16.0 val movePlayerBy = 5 (* player timing values *) @@ -27,8 +27,8 @@ struct val projectileSizeInt = 9 (* constants for enemy *) - val enemySize = 35 - val enemySizeReal: Real32.real = 35.0 + val enemySize = 32 + val enemySizeReal: Real32.real = 32.0 val moveEnemyBy = 3 val batRestLimit = 55