add 'saveKeys' boolean to GameType.game_type, which should tell us to assign the new userKeys record to the InputState (which is implemented), and should also tell us to convert the keys to a string and save it to controls.config

This commit is contained in:
2025-02-21 18:32:48 +00:00
parent e1fb4004dd
commit e6b0a5f37f
6 changed files with 24 additions and 13 deletions

View File

@@ -18,7 +18,7 @@ struct
GameType.TITLE titleState
end
in
{mode = mode, userKeys = userKeys}
{mode = mode, userKeys = userKeys, saveKeys = false}
end
| OPTIONS_BUTTON =>
let
@@ -35,6 +35,6 @@ struct
GameType.TITLE titleState
end
in
{mode = mode, userKeys = userKeys}
{mode = mode, userKeys = userKeys, saveKeys = false}
end
end