refactor falling_enemy to be contained in FallingEnemyMap, instead of a plain vector

This commit is contained in:
2025-02-15 01:42:29 +00:00
parent 5412a71d30
commit e758a5a13c
6 changed files with 94 additions and 124 deletions

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@@ -31,6 +31,8 @@ fcore/entity-type.sml
fcore/enemy/enemy-type.sml
fcore/enemy/enemy-pair.sml
fcore/enemy/enemy-map.sml
fcore/enemy/falling-enemy-pair.sml
fcore/enemy/falling-enemy-map.sml
fcore/player/player-type.sml
fcore/game-type.sml