add leftFrames for whip attack

This commit is contained in:
2025-03-01 01:48:15 +00:00
parent 693630a655
commit e9e9d80a78
3 changed files with 87 additions and 9 deletions

View File

@@ -112,9 +112,7 @@ struct
val boxes = val boxes =
case facing of case facing of
FACING_RIGHT => Vector.sub (Whip.rightFrames, frame) FACING_RIGHT => Vector.sub (Whip.rightFrames, frame)
| FACING_LEFT => | FACING_LEFT => Vector.sub (Whip.leftFrames, frame)
(* todo: replace rightFrames with leftFrames *)
Vector.sub (Whip.rightFrames, frame)
in in
helpAttackEnemies helpAttackEnemies
( player ( player

View File

@@ -502,9 +502,7 @@ struct
val boxes = val boxes =
case facing of case facing of
FACING_RIGHT => Vector.sub (Whip.rightFrames, frame) FACING_RIGHT => Vector.sub (Whip.rightFrames, frame)
| FACING_LEFT => | FACING_LEFT => Vector.sub (Whip.leftFrames, frame)
(* todo: change to leftFrames once that is implemented *)
Vector.sub (Whip.rightFrames, frame)
in in
helpGetWhipVec helpGetWhipVec
(x, y, wratio, 0.0, yOffset, 0, boxes, width, height, []) (x, y, wratio, 0.0, yOffset, 0, boxes, width, height, [])
@@ -520,9 +518,7 @@ struct
val boxes = val boxes =
case facing of case facing of
FACING_RIGHT => Vector.sub (Whip.rightFrames, frame) FACING_RIGHT => Vector.sub (Whip.rightFrames, frame)
| FACING_LEFT => | FACING_LEFT => Vector.sub (Whip.leftFrames, frame)
(* todo: change to leftFrames once that is implemented *)
Vector.sub (Whip.rightFrames, frame)
in in
helpGetWhipVec helpGetWhipVec
(x, y, hratio, xOffset, 0.0, 0, boxes, width, height, []) (x, y, hratio, xOffset, 0.0, 0, boxes, width, height, [])

View File

@@ -87,4 +87,88 @@ struct
val rightFrames = #[ val rightFrames = #[
rf1, rf2, rf3, rf4, rf5, rf6, rf7, rf8, rf9, rf10, rf11, rf12 rf1, rf2, rf3, rf4, rf5, rf6, rf7, rf8, rf9, rf10, rf11, rf12
] ]
(* left frames *)
val lf1 =
#[ {x = ~15, y = ~15}
, {x = ~15, y = 2}
, {x = ~15, y = 18}
, {x = 0, y = 25}
]
val lf2 =
#[ {x = ~18, y = ~15}
, {x = ~17, y = 2}
, {x = ~15, y = 18}
, {x = 0, y = 25}
]
val lf3 =
#[ {x = ~42, y = ~15}
, {x = ~21, y = 2}
, {x = ~15, y = 18}
, {x = 0, y = 25}
]
val lf4 =
#[ {x = ~34, y = ~15}
, {x = ~26, y = 2}
, {x = ~15, y = 18}
, {x = 0, y = 25}
]
val lf5 =
#[ {x = ~38, y = ~5}
, {x = ~30, y = 6}
, {x = ~15, y = 18}
, {x = 0, y = 25}
]
val lf6 =
#[ {x = ~47, y = 10}
, {x = ~31, y = 15}
, {x = ~15, y = 20}
, {x = 0, y = 25}
]
val lf7 =
#[ {x = ~63, y = 25}
, {x = ~47, y = 28}
, {x = ~31, y = 25}
, {x = ~15, y = 22}
, {x = 0, y = 25}
]
val lf8 =
#[ {x = ~63, y = 25}
, {x = ~47, y = 28}
, {x = ~31, y = 25}
, {x = ~15, y = 25}
, {x = 0, y = 25}
]
val lf9 =
#[ {x = ~47, y = 31}
, {x = ~31, y = 29}
, {x = ~15, y = 27}
, {x = 0, y = 25}
]
val lf10 =
#[ {x = ~31, y = 33}
, {x = ~15, y = 29}
, {x = 0, y = 25}
]
val lf11 =
#[ {x = ~15, y = 31}
, {x = 0, y = 25}
]
val lf12 =
#[ {x = 0, y = 25} ]
val leftFrames = #[
lf1, lf2, lf3, lf4, lf5, lf6, lf7, lf8, lf9, lf10, lf11, lf12
]
end end