diff --git a/README.md b/README.md
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@@ -1 +1,55 @@
-# dot-to-dot
+# dotscape
+
+## What is this?
+
+Dotscape is a simple GUI program for composing 2D shapes out of triangles and exporting them to code for use with OpenGL or other graphics libraries.
+
+## Why
+
+I wanted to create glyphs in OpenGL for one of my other projects.
+
+I coded vectors for 'A' and 'B' (containing 72 elements and 128 elements respectively), but the process was time consuming.
+
+I wanted there to be a lightweight GUI editor specialised for creating 2D shapes that can be exported as code for use with OpenGL, and that's what this project is for.
+
+## Demo
+
+
+
+
+
+## Building
+
+### Build requirements
+
+Dotscape has only been tested on aarch64-linux (a Raspberry Pi 5) but it may work on other platforms.
+
+Requirements include:
+
+- The (MLton)[https://github.com/mlton/mlton] compiler for Standard ML
+- OpenG ES 3.0
+- The (GLFW)[https://github.com/glfw/glfw] windowing library
+
+The last two requirements may be a bit malleable because the project follows the (Functional Core, Imperative Shell)[https://hummy123.github.io/2024/06/20/Functional-Core,-Imperative-Shell.html] architecture, maintaining a strict separation between pure and impure code.
+
+### How to build
+
+1. `git clone https://github.com/hummy123/dotscape`
+2. `cd dotscape`
+3. `./build-unix.sh`
+4. `./dotscape`
+
+## To do
+
+This isn't an exhaustive list, but these are some features I would like to add to this project at some point from the top of my head.
+
+[-] Display clicked positions
+[-] Redraw components when resized
+[ ] Support undo (with ) and redo (with or )
+[ ] Export to code (possibly different options like creating a flat array/vector or an index buffer)
+[ ] Linear interpolation - instead of exporting a vector, export a function which takes (xPos, yPos, xLength, yLength) arguments and lengths and returns a vector where the object is fitted in these coordinates.
+[ ] Save drawn project to a custom file format and allow reloading
+[ ] Add right-side panel with options (like adjusting x/y coordinates in a number input, possibly layers, selecting export options...)
+[ ] Support setting more z coordinates and (r,g,b,a) colour values.
+
+There's quite a bit to do!