Add 'dotscape/' from commit 'f306501a68a51b634e895c5fdac70788ae899d75'

git-subtree-dir: dotscape
git-subtree-mainline: 6b91d64fc3
git-subtree-split: f306501a68
This commit is contained in:
2026-04-24 00:30:08 +01:00
53 changed files with 9187 additions and 0 deletions

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structure AllDfa =
struct
type t =
{ curInt: int
, curSpace: int
, curBrace: int
, lastInt: int
, lastSpace: int
, lastBrace: int
}
val initial: t =
{ curInt = IntDfa.start
, curSpace = SpaceDfa.start
, curBrace = BraceDfa.start
, lastInt = ~1
, lastSpace = ~1
, lastBrace = ~1
}
fun areAllDead ({curInt, curSpace, curBrace, ...}: t) =
curInt = 0 andalso curSpace = 0 andalso curBrace = 0
fun update (chr, dfa, pos) =
let
val {curInt, curSpace, curBrace, lastInt, lastBrace, lastSpace} = dfa
val curInt = IntDfa.next (curInt, chr)
val curSpace = SpaceDfa.next (curSpace, chr)
val curBrace = BraceDfa.next (curBrace, chr)
val lastInt = if IntDfa.isFinal curInt then pos else lastInt
val lastSpace = if SpaceDfa.isFinal curSpace then pos else lastSpace
val lastBrace = if BraceDfa.isFinal curBrace then pos else lastBrace
in
{ curInt = curInt
, curSpace = curSpace
, curBrace = curBrace
, lastInt = lastInt
, lastBrace = lastBrace
, lastSpace = lastSpace
}
end
end

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structure BraceDfa =
struct
val dead = 0
val start = 1
val final = 2
fun makeStart i =
let
val chr = Char.chr i
in
if chr = #"{" orelse chr = #"}" orelse chr = #"[" orelse chr = #"]" then
final
else
dead
end
val deadTable = SpaceDfa.deadTable
val startTable = Vector.tabulate (255, makeStart)
val finalTable = deadTable
val tables = #[deadTable, startTable, finalTable]
fun isFinal state = state = final
fun next (state, chr) =
let
val table = Vector.sub (tables, state)
val idx = Char.ord chr
in
Vector.sub (table, idx)
end
end

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structure IntDfa =
struct
val dead = 0
val start = 1
val final = 2
fun makeStart i =
let val chr = Char.chr i
in if Char.isDigit chr then final else dead
end
val deadTable = Vector.tabulate (255, fn _ => dead)
val startTable = Vector.tabulate (255, makeStart)
val finalTable = startTable
val tables = #[deadTable, startTable, finalTable]
fun isFinal state = state = final
fun next (state, chr) =
let
val table = Vector.sub (tables, state)
val idx = Char.ord chr
in
Vector.sub (table, idx)
end
end

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structure Lexer =
struct
structure T = Tokens
fun validMin (a, b) =
if a = ~1 then b else if b = ~1 then a else Int.min (a, b)
fun addToken (acc, dfa: AllDfa.t, str, finish) =
let
val {lastInt, lastSpace, lastBrace, ...} = dfa
val min = validMin (lastInt, lastSpace)
val min = validMin (min, lastBrace)
in
if min = ~1 then
NONE
else if min = lastSpace then
SOME (lastSpace, acc)
else
let
val str = String.substring (str, min, finish - min + 1)
in
if min = lastInt then
case Int.fromString str of
SOME int => SOME (lastInt, T.INT int :: acc)
| NONE => NONE
else if min = lastBrace then
if str = "{" then SOME (lastBrace, T.L_BRACE :: acc)
else if str = "}" then SOME (lastBrace, T.R_BRACE :: acc)
else if str = "[" then SOME (lastBrace, T.L_BRACKET :: acc)
else if str = "]" then SOME (lastBrace, T.R_BRACKET :: acc)
else NONE
else
NONE
end
end
fun scanStep (pos, str, acc, dfa, finish) =
if pos < 0 orelse AllDfa.areAllDead dfa then
addToken (acc, dfa, str, finish)
else
let
val chr = String.sub (str, pos)
val dfa = AllDfa.update (chr, dfa, pos)
in
if AllDfa.areAllDead dfa then addToken (acc, dfa, str, finish)
else scanStep (pos - 1, str, acc, dfa, finish)
end
fun scanLoop (pos, str, acc) =
if pos < 0 then
SOME acc
else
case scanStep (pos, str, acc, AllDfa.initial, pos) of
SOME (pos, acc) => scanLoop (pos - 1, str, acc)
| NONE => NONE
fun scan str =
scanLoop (String.size str - 1, str, [])
end

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structure ParseGrid =
struct
fun make (canvasWidth, canvasHeight) =
let
val maxPoints = Int.max (canvasWidth, canvasHeight)
val emptyYAxis = Vector.tabulate (maxPoints, fn _ =>
{r = 0, g = 0, b = 0, a = 0})
in
Vector.tabulate (maxPoints, fn _ => emptyYAxis)
end
local
fun loopY (yAxis, x, ex, y, ey, colour) =
if y > ey orelse y >= Vector.length yAxis then
yAxis
else
let val yAxis = Vector.update (yAxis, y, colour)
in loopY (yAxis, x, ex, y + 1, ey, colour)
end
fun loopX (grid, x, ex, y, ey, colour) =
if x > ex orelse x >= Vector.length grid then
grid
else
let
val yAxis = Vector.sub (grid, x)
val yAxis = loopY (yAxis, x, ex, y, ey, colour)
val grid = Vector.update (grid, x, yAxis)
in
loopX (grid, x + 1, ex, y, ey, colour)
end
in
fun applyItem (grid, x, y, ex, ey, colour) =
loopX (grid, x, ex, y, ey, colour)
end
end

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# Parsing
The parsing functionality is for saving and loading from a custom file format.
The BNF for the custom file format is below.
Terminals are surrounded by `**` to the left and right. (rule)+ means "1 or more".
```
int ::= (0-9)+
item ::= **{** int int int int int int int int **}**
layer ::= **[** item **]**
layer_tree ::= int int **{** (layer)* **}**
```
The first two `int`s in the `layer_tree` always follow the order: `canvasWidth canvasHeight`.
The large number of `int`s in the `item` always follow the order: `x y ex ey r g b a`.

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structure Parser =
struct
structure T = Tokens
fun parseItem (tokens, grid) =
case tokens of
T.L_BRACE ::
T.INT x ::
T.INT y ::
T.INT ex ::
T.INT ey ::
T.INT r :: T.INT g :: T.INT b :: T.INT a :: T.R_BRACE :: tl =>
let
val colour = {r = r, g = g, b = b, a = a}
val grid = ParseGrid.applyItem (grid, x, y, ex, ey, colour)
in
SOME (tl, grid)
end
| _ => NONE
(* note to be careful of:
* - startParseItems returns NONE if there are no items found,
* because we have not found a single item yet.
*
* - loopParseItems returns SOME if there are no items found,
* because this function is called after we have parsed at least one item.
* *)
fun loopParseItems (tokens, grid) =
case parseItem (tokens, grid) of
SOME (tokens, grid) => loopParseItems (tokens, grid)
| NONE => SOME (tokens, grid)
fun startParseItems (tokens, grid) =
case parseItem (tokens, grid) of
SOME (tokens, grid) => loopParseItems (tokens, grid)
| NONE => NONE
fun parseLayer (tokens, canvasWidth, canvasHeight, tree, counter) =
case tokens of
T.L_BRACKET :: tl =>
let
val grid = ParseGrid.make (canvasWidth, canvasHeight)
in
case startParseItems (tl, grid) of
SOME (T.R_BRACKET :: tl, grid) =>
let val tree = LayerTree.insert (counter, grid, tree)
in SOME (tl, tree)
end
| SOME _ => NONE
| NONE => NONE
end
| _ => NONE
fun parseLayerLoop (tokens, canvasWidth, canvasHeight, tree, counter) =
case parseLayer (tokens, canvasWidth, canvasHeight, tree, counter) of
SOME (tl, tree) =>
parseLayerLoop (tl, canvasWidth, canvasHeight, tree, counter + 1)
| NONE => SOME (tokens, tree)
fun startParseLayer (tokens, canvasWidth, canvasHeight, tree) =
case parseLayer (tokens, canvasWidth, canvasHeight, tree, 1) of
SOME (tl, tree) => parseLayerLoop (tl, canvasWidth, canvasHeight, tree, 2)
| NONE => NONE
fun parse string =
case Lexer.scan string of
SOME tokens =>
(case tokens of
T.INT canvasWidth :: T.INT canvasHeight :: T.L_BRACE :: tl =>
let
val maxSide = Int.max (canvasWidth, canvasHeight)
val tree = LayerTree.init maxSide
in
case startParseLayer (tl, canvasWidth, canvasHeight, tree) of
SOME ([T.R_BRACE], tree) =>
SOME (canvasWidth, canvasHeight, tree)
| SOME _ => NONE
| NONE => NONE
end
| _ => NONE)
| NONE => NONE
end

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structure SpaceDfa =
struct
val dead = 0
val start = 1
val final = 2
fun makeDead _ = 0
fun makeStart i =
let val chr = Char.chr i
in if Char.isSpace chr then final else dead
end
val deadTable = Vector.tabulate (255, makeDead)
val startTable = Vector.tabulate (255, makeStart)
val finalTable = startTable
val tables = #[deadTable, startTable, finalTable]
fun isFinal state = state = final
fun next (state, chr) =
let
val table = Vector.sub (tables, state)
val idx = Char.ord chr
in
Vector.sub (table, idx)
end
end

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structure Tokens =
struct datatype t = L_BRACE | R_BRACE | L_BRACKET | R_BRACKET | INT of int end