port over left-walking frames/sprites
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@@ -9,8 +9,8 @@ struct
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val worldHeightReal: Real32.real = 1080.0
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(* constants for player *)
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val playerWidth = 96
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val playerHeight = 84
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val playerWidth = 84
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val playerHeight = 96
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val playerWidthReal: Real32.real = 48.0
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val playerHeightReal: Real32.real = 60.0
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