diff --git a/fcore/game-type.sml b/fcore/game-type.sml index c65ff5a..516af6b 100644 --- a/fcore/game-type.sml +++ b/fcore/game-type.sml @@ -21,7 +21,7 @@ sig datatype main_attack = MAIN_NOT_ATTACKING | MAIN_ATTACKING | MAIN_CHARGING - type defeated_enemies = {x: int, y: int} + type defeated_enemies = {angle: int} type player = { yAxis: player_y_axis @@ -92,7 +92,7 @@ struct datatype main_attack = MAIN_NOT_ATTACKING | MAIN_ATTACKING | MAIN_CHARGING - type defeated_enemies = {x: int, y: int} + type defeated_enemies = {angle: int} type player = { yAxis: player_y_axis