trace path we can (move right + jump) using quad tree, as it is easier to implement than a pure math based approach

This commit is contained in:
2025-01-29 19:12:24 +00:00
parent a6b04ff98e
commit fac7a81767
4 changed files with 78 additions and 79 deletions

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@@ -28,6 +28,7 @@ fcore/physics.sml
fcore/path-finding.sml
fcore/trace-jump.sml
fcore/enemy-behaviour.sml
fcore/enemy.sml
fcore/player.sml