add offset to projectile when player is attacking

This commit is contained in:
2025-08-29 01:29:51 +01:00
parent aaaa79cdc0
commit fc540fa8d2
2 changed files with 28 additions and 7 deletions

View File

@@ -24,7 +24,7 @@ struct
val recoilLimit = 15
val attackedLimit = 55
val maxCharge = 60
val mainAttackLimit = 25
val mainAttackLimit = 24
(* constants for projectiles *)
val projectilePi: Real32.real = Real32.Math.pi / 180.0