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228 Commits 1 Branch 0 Tags
0b9bdeceffdde6a341b1cdb5af790f5352b364e6
Commit Graph

8 Commits

Author SHA1 Message Date
Humza Shahid
219b37053b add functionality for falling enemies to turn into player projectiles when attacked 2025-02-15 02:02:48 +00:00
Humza Shahid
b8934e3add add function to generate quad tree from falling enemies 2025-02-15 01:52:19 +00:00
Humza Shahid
e758a5a13c refactor falling_enemy to be contained in FallingEnemyMap, instead of a plain vector 2025-02-15 01:42:29 +00:00
Humza Shahid
5412a71d30 add code to make enemy fall when attacked by projectile (assuming health is enough) 2025-02-14 18:18:46 +00:00
Humza Shahid
c75e7bc33b add attacked enemies who are defeated to player's list of defeated_enemies, allowing them to be shot as projectiles 2025-02-14 13:15:45 +00:00
Humza Shahid
b239dfa04d add functionality to have enemies tract to player's attack 2025-02-14 12:59:22 +00:00
Humza Shahid
50b57b9ef9 a little refactoring (Player.runPhysicsAndInput function now does just that, instead of also checking for collisions with enemy) 2025-02-14 11:19:24 +00:00
Humza Shahid
46a1836ae2 additional refactoring, moving player type into its own directory 2025-02-14 10:13:03 +00:00
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