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209 Commits 1 Branch 0 Tags
3db27a41075dd3f967a18326457b29d0f79d1e77
Commit Graph

10 Commits

Author SHA1 Message Date
Humza Shahid
3db27a4107 cut time which bat rests for in half 2025-02-11 19:40:08 +00:00
Humza Shahid
d0d93780fb initial implementation of bat's update function (todo: make bat oscillate up and down while it also moves in x axis, and also code bat's collisions with player, adding to falling list if necessary, or being filtered by player's attack) 2025-02-11 19:38:02 +00:00
Humza Shahid
283962c176 make length of main attack increase and decrease 2025-02-07 11:22:23 +00:00
Humza Shahid
35eab0f789 reimplement attack patches (todo: add an int to the MAIN_ATTACKING variant to make the attack grow past some limit, and a bool to indicate whether the attack should grow in length or shrink) 2025-02-07 09:10:10 +00:00
Humza Shahid
90c29ebe24 make enemy's speed slightly slower than player's speed 2025-01-13 12:53:50 +00:00
Humza Shahid
2c643a1500 change speed that projectile moves at (should be faster than player) 2025-01-13 12:46:10 +00:00
Humza Shahid
ce7520ce81 derive EnemyPhysics module from functor 2025-01-12 23:33:20 +00:00
Humza Shahid
c4989711df refactor constants out of enemy.sml 2025-01-12 12:53:41 +00:00
Humza Shahid
ec44dd9966 refactor constants out from player.sml 2025-01-12 11:46:32 +00:00
Humza Shahid
a7c2e2ef01 progress moving constant values into own module 2025-01-12 07:18:44 +00:00
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