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7734496a8c
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remove some references to charging when/ife we don't need it, and also only trigger throw/attack on new button press (if held, throw/attack is not repeated)
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2025-02-07 12:32:38 +00:00 |
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c7ed5d3cce
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refactor player and enemy records to have a platID field (representing the last platform that player or enemy stood on), and fix resulting compile errors
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2025-01-25 08:41:42 +00:00 |
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8052ad53f7
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a bit of refactoring and clearer naming
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2025-01-12 21:59:33 +00:00 |
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8906d244eb
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extract player patch types and functions to its own module
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2025-01-12 19:25:05 +00:00 |
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