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8b46f1edfc
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make sure that characters sent from RGFW to mlton char callback are shifted if shift is held
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2026-01-23 21:05:12 +00:00 |
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238e6f8907
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mostly done implementing callbacks for rgfw
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2026-01-23 20:53:37 +00:00 |
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0b91362fd1
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fix compile error for rgfw shell. The compile error was on the C side, and was caused by a dependency (<GL/glx.h>) having the typedef 'Bool', and the mlton-generated export headers also having a typedef 'Bool' with the same name. The solution for this project is just to delete the typedef from the mlton-generated headers.
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2026-01-23 14:56:55 +00:00 |
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e18032dcc8
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checkpoint (seem to have encountered an FFI bug?)
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2026-01-23 12:52:47 +00:00 |
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609c30bef5
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mark 'Rgfw.swapBuffers' as reentrant, because calling this function will likely trigger the registered key callbacks
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2026-01-23 11:16:14 +00:00 |
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a89bb8fa5f
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consume events in RGFW loop. (Next: react to input events.)
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2026-01-23 11:13:33 +00:00 |
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b4573441fb
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progrfess scaffolding rgfw (next: consume events and add callbacks for events)
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2026-01-23 10:55:43 +00:00 |
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df20641af1
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refactor functional core into its own .mlb file that can be shared across different shells
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2026-01-23 10:08:57 +00:00 |
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13d4989792
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additional scaffolding for making RGFW main loop
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2026-01-23 10:04:44 +00:00 |
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e7ab53310e
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ffi progress
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2026-01-23 09:47:27 +00:00 |
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dee5e72f39
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add rule to Makefile to run RGFW build more quickly
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2026-01-22 21:38:15 +00:00 |
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d0f9220cfe
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progress binding RGFW and making RGFW shell
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2026-01-22 21:02:22 +00:00 |
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