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214 Commits 1 Branch 0 Tags
c5cea8dcb33b416291c439e6d4785c5400310de2
Commit Graph

5 Commits

Author SHA1 Message Date
Humza Shahid
f1521acec1 refactor file order in preparation for adding GapMap for enemy 2025-02-13 11:24:44 +00:00
Humza Shahid
1dc3116b77 add fields to enemy which are relevant to bat's state 2025-02-11 23:54:13 +00:00
Humza Shahid
d0d93780fb initial implementation of bat's update function (todo: make bat oscillate up and down while it also moves in x axis, and also code bat's collisions with player, adding to falling list if necessary, or being filtered by player's attack) 2025-02-11 19:38:02 +00:00
Humza Shahid
3202c67f47 begin adding variant for STRAIGHT_BAT enemy 2025-02-11 18:05:44 +00:00
Humza Shahid
23cf480dad reimplement enemy-filter loop (now enemy's reaction, and decision to possibly filter, is fully under enemy's control - physics, damage reaction, whether to filter or update enemy's state, etc.) 2025-02-08 01:05:39 +00:00
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