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e0c09c5480048a0357fea72b28a51ffab34efe67
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Humza Shahid
5eb94f5ccb
remove shell/shell.sml and merge its contents into shell/glfw-loop.sml, because shell.sml used to set up and initialise GLFW before calling the main loop. We may want to add additional back-ends later instead, so it's better to keep names specific to the windowing library or platform.
2026-01-22 00:57:21 +00:00
Humza Shahid
9ef8231b8b
separate OpenGL drawing from GLFW loop in imperative shell, so that other windowing libraries can call the same OpenGL functions.
2026-01-22 00:04:22 +00:00