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225 Commits 1 Branch 0 Tags
e758a5a13cbd28ce7723780b5b056f5be04d86a0
Commit Graph

6 Commits

Author SHA1 Message Date
Humza Shahid
e758a5a13c refactor falling_enemy to be contained in FallingEnemyMap, instead of a plain vector 2025-02-15 01:42:29 +00:00
Humza Shahid
5412a71d30 add code to make enemy fall when attacked by projectile (assuming health is enough) 2025-02-14 18:18:46 +00:00
Humza Shahid
c75e7bc33b add attacked enemies who are defeated to player's list of defeated_enemies, allowing them to be shot as projectiles 2025-02-14 13:15:45 +00:00
Humza Shahid
b239dfa04d add functionality to have enemies tract to player's attack 2025-02-14 12:59:22 +00:00
Humza Shahid
50b57b9ef9 a little refactoring (Player.runPhysicsAndInput function now does just that, instead of also checking for collisions with enemy) 2025-02-14 11:19:24 +00:00
Humza Shahid
46a1836ae2 additional refactoring, moving player type into its own directory 2025-02-14 10:13:03 +00:00
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