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225 Commits 1 Branch 0 Tags
e758a5a13cbd28ce7723780b5b056f5be04d86a0
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5 Commits

Author SHA1 Message Date
Humza Shahid
46a1836ae2 additional refactoring, moving player type into its own directory 2025-02-14 10:13:03 +00:00
Humza Shahid
9b7d7a1396 fix compile errors after previous commit (which involved reimplementing the quad tree to eliminate the possibility of a class of bugs I was experiencing; the problem was that the quad bounds were being passed recursively in different functions, but the long argument list in these functions made it difficult to see where the mismatch was) 2025-01-27 23:41:59 +00:00
Humza Shahid
6369be21fa tentatively refactor quad tree to make it more succinct + eliminate a class of potential bugs (passing wrong quad values through recursion) 2025-01-27 23:27:52 +00:00
Humza Shahid
8498eacde2 a little bit of refactoring 2025-01-11 21:58:34 +00:00
Humza Shahid
75e28b892e done getting player's projectiles to collide with enemies successfully, and tested (although the code of the enemy reacting to the player is not the best) 2025-01-11 21:35:55 +00:00
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