#include "export.h" #include #include // Calls function exported from SML void keyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) { printFromMLton(key, scancode, action, mods); } // Call this from MLton to register key callback with GLFW. void setKeyCallback(GLFWwindow *window) { glfwSetKeyCallback(window, keyCallback); }