structure PersistentVector = struct (* Clojure-style persistent vector, for building search list. * There is an "int table" too, which stores the last index * at the node with the same index. * We can use the size table for binary search. * *) datatype t = BRANCH of t vector * int vector | LEAF of {start: int, finish: int} vector * int vector val maxSize = 32 val halfSize = 16 fun isEmpty t = case t of LEAF (_, sizes) => Vector.length sizes = 0 | _ => false val empty = LEAF (#[], #[]) datatype append_result = APPEND of t | UPDATE of t fun isInRange (checkIdx, t) = case t of BRANCH (nodes, sizes) => let val searchIdx = BinSearch.equalOrMore (checkIdx, sizes) in if searchIdx = ~1 then false else if searchIdx = 0 then isInRange (checkIdx, Vector.sub (nodes, searchIdx)) else let val nextCheckIdx = checkIdx - Vector.sub (sizes, searchIdx - 1) in isInRange (nextCheckIdx, Vector.sub (nodes, searchIdx)) end end | LEAF (values, sizes) => let val searchIdx = BinSearch.equalOrMore (checkIdx, sizes) in if searchIdx = ~1 then false else let val {start, finish} = Vector.sub (values, searchIdx) in checkIdx >= start andalso checkIdx <= finish end end fun getFinishIdx t = case t of BRANCH (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) | LEAF (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) fun helpAppend (start, finish, tree) = case tree of BRANCH (nodes, sizes) => let val lastNode = Vector.sub (nodes, Vector.length nodes - 1) val prevSize = if Vector.length sizes > 1 then Vector.sub (sizes, Vector.length sizes - 2) else 0 in case helpAppend (start - prevSize, finish - prevSize, lastNode) of UPDATE newLast => let val lastPos = Vector.length nodes - 1 val newNode = Vector.update (nodes, lastPos, newLast) val newSizes = Vector.update (sizes, lastPos, finish) val newNode = BRANCH (newNode, newSizes) in UPDATE newNode end | APPEND newVec => if Vector.length nodes = maxSize then let (* adjust "finish" so that it does not consider * offset for "lower" vector *) val finish = finish - Vector.sub (sizes, Vector.length sizes - 1) val newNode = BRANCH (#[newVec], #[finish]) in APPEND newNode end else let val newNodes = Vector.concat [nodes, #[newVec]] val newSizes = Vector.concat [sizes, #[finish]] val newNodes = BRANCH (newNodes, newSizes) in UPDATE newNodes end end | LEAF (values, sizes) => if Vector.length values + 1 > maxSize then (* when we split a leaf into two vectors, * we want to adjust the start and finish parameters * so that they don't contain the offset relevant to the * "lower" vector, which was split from *) let val prevFinish = Vector.sub (sizes, Vector.length sizes - 1) val start = start - prevFinish val finish = finish - prevFinish val newNode = LEAF ( #[{start = start, finish = finish}] , #[finish] ) in APPEND newNode end else let val newNode = Vector.concat [values, #[{start = start, finish = finish}]] val newSizes = Vector.concat [sizes, #[finish]] val newNode = LEAF (newNode, newSizes) in UPDATE newNode end fun append (start, finish, tree) = case helpAppend (start, finish, tree) of UPDATE t => t | APPEND newNode => let val maxSize = getFinishIdx tree in BRANCH (#[tree, newNode], #[maxSize, finish]) end fun getStart tree = case tree of LEAF (values, _) => Vector.sub (values, 0) | BRANCH (nodes, _) => getStart (Vector.sub (nodes, 0)) fun helpNextMatch (cursorIdx, tree, acc) = case tree of LEAF (values, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else let val {start, finish} = Vector.sub (values, idx) in {start = start + acc, finish = finish + acc} end end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else let val prevSize = if idx = 0 then 0 else Vector.sub (sizes, idx - 1) val acc = acc + prevSize val cursorIdx = cursorIdx - prevSize in helpNextMatch (cursorIdx, Vector.sub (nodes, idx), acc) end end fun startNextMatch (cursorIdx, tree) = case tree of LEAF (values, sizes) => if Vector.length sizes = 0 then {start = ~1, finish = ~1} else let val idx = BinSearch.equalOrMore (cursorIdx, sizes) val idx = if idx = ~1 then 0 else idx in Vector.sub (values, idx) end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else let val prevSize = if idx = 0 then 0 else Vector.sub (sizes, idx - 1) val cursorIdx = cursorIdx - prevSize in helpNextMatch (cursorIdx, Vector.sub (nodes, idx), prevSize) end end fun loopNextMatch (prevStart, prevFinish, tree, count) = if count = 0 then prevStart else let val {start, finish} = startNextMatch (prevFinish + 1, tree) in if start = ~1 then let val {start, finish} = getStart tree in loopNextMatch (start, finish, tree, count - 1) end else loopNextMatch (start, finish, tree, count - 1) end fun nextMatch (cursorIdx, tree, count) = if isEmpty tree then ~1 else let val {start, finish} = startNextMatch (cursorIdx, tree) in if start = ~1 then let val {start, finish} = getStart tree in loopNextMatch (start, finish, tree, count - 1) end else let in if cursorIdx >= start andalso cursorIdx <= finish then loopNextMatch (start, finish, tree, count) else loopNextMatch (start, finish, tree, count - 1) end end fun getLast (tree, acc) = case tree of LEAF (values, _) => let val {start, finish} = Vector.sub (values, Vector.length values - 1) in {start = start + acc, finish = finish + acc} end | BRANCH (nodes, sizes) => let val acc = if Vector.length sizes > 1 then acc + Vector.sub (sizes, Vector.length sizes - 1) else acc in getLast (Vector.sub (nodes, Vector.length nodes - 1), acc) end (* slightly tricky. * The `sizes` vector contains the last/finish position of the item * at the corresponding index in the `nodes` or `values` vector * However, what we when searching for the previous match * is different: we want the node that has a start prior * to the cursorIdx. * This information cannot be retrieved with 100% accuracy * using the `sizes` vector. * To get what we want, we recurse downwards using the `sizes` vector. * If we found the node we want, we return it. * Otherwise, we return a state meaning "no node at this position" * and we use the call stack to descend down the node at the previous index. * There might not be a previous index because the current index is 0. * In this case, either the call stack will handle it, * or the caller to `helpPrevMatch` will. *) fun helpPrevMatch (cursorIdx, tree, acc) = case tree of LEAF (values, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx < 0 then {start = ~1, finish = ~1} else if idx = 0 then let val result = Vector.sub (values, 0) in if #start result < cursorIdx then {start = #start result + acc, finish = #finish result + acc} else {start = ~1, finish = ~1} end else let val current = Vector.sub (values, idx) val {start, finish} = if cursorIdx > #start current then current else Vector.sub (values, idx - 1) in {start = start + acc, finish = finish + acc} end end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx < 0 then {start = ~1, finish = ~1} else if idx = 0 then helpPrevMatch (cursorIdx, Vector.sub (nodes, idx), acc) else let val node = Vector.sub (nodes, idx) val prevSize = Vector.sub (sizes, idx - 1) val result = helpPrevMatch (cursorIdx - prevSize, node, acc + prevSize) in if #start result = ~1 then let val prevPrevSize = if idx - 2 < 0 then 0 else Vector.sub (sizes, idx - 2) in getLast (Vector.sub (nodes, idx - 1), acc + prevPrevSize) end else result end end fun loopPrevMatch (prevStart, prevFinish, tree, count) = if count = 0 then prevStart else let val {start, finish} = helpPrevMatch (prevFinish - 1, tree, 0) in if start = ~1 then let val {start, finish} = getLast (tree, ~1) in loopPrevMatch (start, finish, tree, count - 1) end else loopPrevMatch (start, finish, tree, count - 1) end fun prevMatch (cursorIdx, tree, count) = if isEmpty tree then ~1 else let val {start, finish} = helpPrevMatch (cursorIdx, tree, 0) in if start = ~1 then let val {start, finish} = getLast (tree, ~1) in loopPrevMatch (start, finish, tree, count - 1) end else if cursorIdx >= start andalso cursorIdx <= finish then loopPrevMatch (start, finish, tree, count) else loopPrevMatch (start, finish, tree, count - 1) end fun getMaxSize tree = case tree of LEAF (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) | BRANCH (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) fun splitLeft (offset, tree) = case tree of BRANCH (nodes, sizes) => if offset <= Vector.sub (sizes, 0) then splitLeft (offset, Vector.sub (nodes, 0)) else if offset >= Vector.sub (sizes, Vector.length sizes - 1) then let val prevSize = if Vector.length sizes > 1 then Vector.sub (sizes, Vector.length sizes - 1) else 0 val result = splitLeft (offset - prevSize, Vector.sub (nodes, Vector.length nodes - 1)) in if isEmpty result then let val len = SOME (Vector.length sizes - 1) val sizeSlice = VectorSlice.slice (sizes, 0, len) val sizes = VectorSlice.vector sizeSlice val nodeSlice = VectorSlice.slice (nodes, 0, len) val nodes = VectorSlice.vector nodeSlice in BRANCH (nodes, sizes) end else let val newChildSize = getMaxSize result + prevSize val sizes = Vector.update (sizes, Vector.length sizes - 1, newChildSize) val nodes = Vector.update (nodes, Vector.length nodes - 1, result) in BRANCH (nodes, sizes) end end else let val idx = BinSearch.equalOrMore (offset, sizes) val prevSize = if idx > 1 then Vector.sub (sizes, idx - 1) else 0 val result = splitLeft (offset - prevSize, Vector.sub (nodes, idx)) in if isEmpty result then let val len = SOME idx val sizeSlice = VectorSlice.slice (sizes, 0, len) val sizes = VectorSlice.vector sizeSlice val nodeSlice = VectorSlice.slice (nodes, 0, len) val nodes = VectorSlice.vector nodeSlice in BRANCH (nodes, sizes) end else let val len = idx + 1 val sizes = Vector.tabulate (len, fn i => if i = idx then getMaxSize result + prevSize else Vector.sub (sizes, i) ) val nodes = Vector.tabulate (lane, fn i => if i = idx then result else Vector.sub (nodes, i) ) in BRANCH (nodes, sizes) end end | LEAF (items, sizes) => if Vector.length sizes > 0 then if offset > Vector.sub (sizes, Vector.length sizes - 1) then tree else if offset <= Vector.sub (sizes, 0) then LEAF (#[], #[]) else let val len = BinSearch.equalOrMore (offset, sizes) val sizes = VectorSlice.slice (sizes, 0, SOME len) val sizes = VectorSlice.vector sizes val items = VectorSlice.slice (items, 0, SOME len) val items = VectorSlice.vector items in LEAF (items, sizes) end else tree (* Unlike 'splitLeft' which leaves the size metadata alone * (except for splitting it), * we want splitRight to decrement the size metadata * by the largest entry in the size table that was split. * This is so that we can maintain relative indexing metadata. *) fun splitRight (offset, tree) = case tree of BRANCH (nodes, sizes) => if offset <= Vector.sub (sizes, 0) then let val firstSizeBefore = Vector.sub (sizes, 0) val result = splitRight (offset, Vector.sub (nodes, 0)) in if isEmpty result then let val len = Vector.length sizes - 1 val sizeSlice = VectorSlice.slice (sizes, 1, SOME len) val sizes = VectorSlice.map (fn el => el - firstSizeBefore) sizeSlice val nodeSlice = VectorSlice.slice (nodes, 1, SOME len) val nodes = VectorSlice.vector nodeSlice in BRANCH (nodes, sizes) end else let val firstSizeAfter = getMaxSize result val sizeDiff = firstSizeBefore - firstSizeAfter val sizes = Vector.mapi (fn (idx, el) => if idx = 0 then firstSizeAfter else el - sizeDiff ) sizes val nodes = Vector.update (nodes, 0, result) in BRANCH (nodes, sizes) end else if offset >= Vector.sub (sizes, Vector.length sizes - 1) then let val prevSize = if Vector.length sizes > 1 then Vector.sub (sizes, Vector.length sizes - 2) else 0 val node = Vector.sub (nodes, Vector.length nodes - 1) val result = splitRight (offset - prevSize, node)) in if isEmpty result then result else let val len = Vector.length sizes - idx val sizeSlice = VectorSlice.slice (sizes, idx, SOME len) val sizes = VectorSlice.map (fn el => el - prevSize) sizeSlice val nodeSlice = VectorSlice.slice (nodes, idx, SOME len) val nodes = VectorSlice.vector nodeSlice in BRANCH (nodes, sizes) end end else | LEAF (items, sizes) => if offset > Vector.sub (sizes, Vector.length sizes - 1) then LEAF (#[], #[]) else if offset <= Vector.sub (sizes, 0) then tree else let val idx = BinSearch.equalOrMore (offset, sizes) val len = Vector.length sizes - idx val len = SOME len val prevSize = if idx < 1 then 0 else Vector.sub (sizes, idx - 1) val sizes = VectorSlice.slice (sizes, idx, len) val sizes = VectorSlice.map (fn i => i - prevSize) sizes val items = VectorSlice.slice (items, idx, len) val items = VectorSlice.map (fn {start, finish} => {start = start - prevSize, finish = finish - prevSize}) items in LEAF (items, sizes) end end