signature DRAW_MESSAGE = sig datatype t = DRAW_BUTTON of Real32.real vector | DRAW_TRIANGLES_AND_RESET_BUTTONS of Real32.real vector | NO_DRAW end structure DrawMessage :> DRAW_MESSAGE = struct datatype t = DRAW_BUTTON of Real32.real vector | DRAW_TRIANGLES_AND_RESET_BUTTONS of Real32.real vector | NO_DRAW end