structure Buffer = struct (* builds text from a string with char-wrap. * char-wrap is a similar concept to word-wrap, * but it breaks on character in the middle of a word. * Todo: * - Possibly add visual horizontal indentation when char-wrap occurs * on an indented line *) fun buildTextString ( pos, str, acc, posX, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) = if pos < String.size str then case String.sub (str, pos) of #" " => (* if space, then proceed forward one char * without adding to acc *) buildTextString ( pos + 1, str, acc, posX + 25, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) | #"\t" => (* if tab, proceed forward one char, * and jump visually forwards three chars *) buildTextString ( pos + 1, str, acc, posX + 75, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) | #"\n" => (* if \n, move down vertically, and move to start horizontally * assuming we have not exceeded the window's height. * If we have exceeded the window's height, just return acc. *) if posY + 25 < windowHeight then buildTextString ( pos + 1, str, acc, startX, posY + 25, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) else (* return if there is no more vertical space after line break *) acc | #"\r" => (* same as \n, except we also check if we are in a \r\n pair, * and proceed two characters forward if so *) if posY + 25 < windowHeight then if pos < String.size str - 1 andalso String.sub (str, pos + 1) = #"\n" then buildTextString ( pos + 2, str, acc, startX, posY + 25, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) else buildTextString ( pos + 1, str, acc, startX, posY + 25, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) else (* return if there is no more vertical space after line break *) acc | chr => (* for any other character, add it to acc if there is space, * and proceed forward one character in the string *) let val chrFun = Vector.sub (CozetteAscii.asciiTable, Char.ord chr) in if posX + 25 < windowWidth then (* if there is horizontal space, place char on the right *) let val chrVec = chrFun (posX, posY, 25.0, 25.0, fWindowWidth, fWindowHeight, r, g, b) val acc = chrVec :: acc in buildTextString ( pos + 1, str, acc, posX + 25, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) end else if posY + 25 < windowHeight then (* if there is vertical space, place char down below at startX *) let val chrVec = chrFun ( startX, posY + 25, 25.0, 25.0 , fWindowWidth, fWindowHeight , r, g, b ) val acc = chrVec :: acc in buildTextString ( pos + 1, str, acc, startX + 25, posY + 25, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) end else (* return if no space horizontally or vertically *) acc end else (* if we reached the end of the string, * call function to build next string *) continueBuildTextLineGap ( tl, acc, posX, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowWidth , r, g, b ) and continueBuildTextLineGap ( strList, acc, posX, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b ) = case strList of hd :: tl => buildTextString ( 0, hd, acc, posX, posY, startX , windowWidth, windowHeight, fWindowWidth, fWindowHeight , r, g, b, tl ) | [] => acc (* todo: * before calling continueBuildTextLineGap, * find start position inside LineGap * to start building from *) fun startBuildTextLineGap (startLine, lineGap: LineGap.t, windowWidth, windowHeight) = let val acc = continueBuildTextLineGap ( #rightStrings lineGap, [], 10, 10, 10 , windowWidth, windowHeight , Real32.fromInt windowWidth , Real32.fromInt windowHeight , 0.0, 0.0, 0.0 ) in Vector.concat acc end end