structure Shell = struct open CML fun ioToString (io, acc) = case TextIO.inputLine io of SOME str => ioToString (io, acc ^ str) | NONE => acc fun main () = let (* Set up GLFW. *) val _ = Glfw.init () val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3) val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ()) val _ = Glfw.windowHint (Glfw.SAMPLES (), 4) val window = Glfw.createWindow (1920, 1080, "shf") val _ = Glfw.makeContextCurrent window val _ = Gles3.loadGlad () (* upload text vector *) val io = TextIO.openIn "fcore/buffer.sml" val str = ioToString (io, "") val lineGap = LineGap.fromString str val _ = TextIO.closeIn io val textVec = Buffer.startBuildTextLineGap (0, lineGap, 1920, 1080) val shellState = GlDraw.create window val shellState = GlDraw.uploadText (shellState, textVec) val _ = GlDraw.helpLoop shellState in () end end val _ = RunCML.doit (Shell.main, NONE)