structure Glfw = struct type window = MLton.Pointer.t (* Window hint constants. *) val (CONTEXT_VERSION_MAJOR, _) = _symbol "CONTEXT_VERSION_MAJOR" public : ( unit -> int ) * ( int -> unit ); val (DEPRECATED, _) = _symbol "DEPRECATED" public : ( unit -> int ) * ( int -> unit ); val (FALSE, _) = _symbol "GLFW_FFI_FALSE" public : ( unit -> int ) * ( int -> unit ); (* GLFW functions. *) val init = _import "init" public : unit -> unit; val windowHint = _import "windowHint" public : int * int -> unit; val createWindow = _import "createWindow" public : int * int * string -> window; val terminate = _import "terminate" public : unit -> unit; val makeContextCurrent = _import "makeContextCurrent" public : window -> unit; val windowShouldClose = _import "windowShouldClose" public : window -> bool; val waitEvents = _import "waitEvents" public reentrant : unit -> unit; val swapBuffers = _import "swapBuffers" public : window -> unit; val setClipboardString = _import "setClipboardString" public : window * string -> unit; val loadGlad = _import "loadGlad" public : unit -> unit; end