structure UpperCaseA = struct fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight) : Real32.real vector = let val startX = Real32.fromInt startX val startY = Real32.fromInt startY val endY = windowHeight - startY val startY = windowHeight - (startY + drawHeight) val endX = startX + drawWidth val windowHeight = windowHeight / 2.0 val windowWidth = windowWidth / 2.0 in #[ (((startX * (1.0 - 0.324999988079)) + (endX * 0.324999988079)) / windowWidth) - 1.0, (((startY * (1.0 - 0.324999988079)) + (endY * 0.324999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.675000011921)) + (endX * 0.675000011921)) / windowWidth) - 1.0, (((startY * (1.0 - 0.324999988079)) + (endY * 0.324999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.649999976158)) + (endX * 0.649999976158)) / windowWidth) - 1.0, (((startY * (1.0 - 0.449999988079)) + (endY * 0.449999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.34999999404)) + (endX * 0.34999999404)) / windowWidth) - 1.0, (((startY * (1.0 - 0.449999988079)) + (endY * 0.449999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.649999976158)) + (endX * 0.649999976158)) / windowWidth) - 1.0, (((startY * (1.0 - 0.449999988079)) + (endY * 0.449999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.324999988079)) + (endX * 0.324999988079)) / windowWidth) - 1.0, (((startY * (1.0 - 0.324999988079)) + (endY * 0.324999988079)) / windowHeight) - 1.0, (((startX * (1.0 - 0.449999988079)) + (endX * 0.449999988079)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0, (((startX * (1.0 - 0.600000023842)) + (endX * 0.600000023842)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0, (((startX * (1.0 - 0.899999976158)) + (endX * 0.899999976158)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.899999976158)) + (endX * 0.899999976158)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.75)) + (endX * 0.75)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.449999988079)) + (endX * 0.449999988079)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0, (((startX * (1.0 - 0.550000011921)) + (endX * 0.550000011921)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0, (((startX * (1.0 - 0.40000000596)) + (endX * 0.40000000596)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0, (((startX * (1.0 - 0.0999999940395)) + (endX * 0.0999999940395)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.0999999940395)) + (endX * 0.0999999940395)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.25)) + (endX * 0.25)) / windowWidth) - 1.0, (((startY * (1.0 - 0.0999999940395)) + (endY * 0.0999999940395)) / windowHeight) - 1.0, (((startX * (1.0 - 0.550000011921)) + (endX * 0.550000011921)) / windowWidth) - 1.0, (((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0 ] end end