#include "export.h" #include "glad.h" #define GLFW_INCLUDE_NONE #include int PRESS = GLFW_PRESS; int RELEASE = GLFW_RELEASE; int ARROW_UP = GLFW_KEY_UP; int ARROW_DOWN = GLFW_KEY_DOWN; int ARROW_LEFT = GLFW_KEY_LEFT; int ARROW_RIGHT = GLFW_KEY_RIGHT; void keyCallback(GLFWwindow* window, int key, int scancode, int action, int mods) { mltonKeyCallback(key, scancode, action, mods); } void setKeyCallback(GLFWwindow* window) { glfwSetKeyCallback(window, keyCallback); }