#include #define RGFW_IMPLEMENTATION #define RGFW_OPENGL /* if this line is not added, OpenGL functions will not be included */ #include "RGFW.h" #ifdef RGFW_MACOS #include /* why does macOS do this */ #else #include #endif RGFW_windowFlags OPENGL_WINDOW = RGFW_windowOpenGL; RGFW_window* createWindow(char* title, int x, int y, int width, int height, RGFW_windowFlags options) { return RGFW_createWindow(title, x, y, width, height, options); }