structure PersistentVector = struct (* Clojure-style persistent vector, for building search list. * There is an "int table" too, which stores the last index * at the node with the same index. * We can use the size table for binary search. * *) datatype t = BRANCH of t vector * int vector | LEAF of {start: int, finish: int} vector * int vector val maxSize = 32 fun isEmpty t = case t of LEAF (_, sizes) => Vector.length sizes = 0 | _ => false val empty = LEAF (#[], #[]) datatype append_result = APPEND of t | UPDATE of t fun isInRange (checkIdx, t) = case t of BRANCH (nodes, sizes) => let val searchIdx = BinSearch.equalOrMore (checkIdx, sizes) in if searchIdx = ~1 then false else isInRange (checkIdx, Vector.sub (nodes, searchIdx)) end | LEAF (values, sizes) => let val searchIdx = BinSearch.equalOrMore (checkIdx, sizes) in if searchIdx = ~1 then false else let val {start, finish} = Vector.sub (values, searchIdx) in checkIdx >= start andalso checkIdx <= finish end end fun getFinishIdx t = case t of BRANCH (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) | LEAF (_, sizes) => Vector.sub (sizes, Vector.length sizes - 1) fun helpAppend (start, finish, tree) = case tree of BRANCH (nodes, sizes) => let val lastNode = Vector.sub (nodes, Vector.length nodes - 1) in case helpAppend (start, finish, lastNode) of UPDATE newLast => let val lastPos = Vector.length nodes - 1 val newNode = Vector.update (nodes, lastPos, newLast) val newSizes = Vector.update (sizes, lastPos, finish) val newNode = BRANCH (newNode, newSizes) in UPDATE newNode end | APPEND newVec => if Vector.length nodes + 1 > maxSize then let val newNode = BRANCH (#[newVec], #[finish]) in APPEND newNode end else let val newNodes = Vector.concat [nodes, #[newVec]] val newSizes = Vector.concat [sizes, #[finish]] val newNodes = BRANCH (newNodes, newSizes) in UPDATE newNodes end end | LEAF (values, sizes) => if Vector.length values + 1 > maxSize then let val newNode = LEAF (#[{start = start, finish = finish}], #[finish]) in APPEND newNode end else let val newNode = Vector.concat [values, #[{start = start, finish = finish}]] val newSizes = Vector.concat [sizes, #[finish]] val newNode = LEAF (newNode, newSizes) in UPDATE newNode end fun append (start, finish, tree) = case helpAppend (start, finish, tree) of UPDATE t => t | APPEND newNode => let val maxSize = getFinishIdx tree in BRANCH (#[tree, newNode], #[maxSize, finish]) end fun getStart tree = case tree of LEAF (values, _) => Vector.sub (values, 0) | BRANCH (nodes, _) => getStart (Vector.sub (nodes, 0)) fun helpNextMatch (cursorIdx, tree) = case tree of LEAF (values, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else Vector.sub (values, idx) end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else helpNextMatch (cursorIdx, Vector.sub (nodes, idx)) end fun startNextMatch (cursorIdx, tree) = case tree of LEAF (values, sizes) => if Vector.length sizes = 0 then {start = ~1, finish = ~1} else let val idx = BinSearch.equalOrMore (cursorIdx, sizes) val idx = if idx = ~1 then 0 else idx in Vector.sub (values, idx) end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx = ~1 then {start = ~1, finish = ~1} else helpNextMatch (cursorIdx, Vector.sub (nodes, idx)) end fun loopNextMatch (prevStart, prevFinish, tree, count) = if count = 0 then prevStart else let val {start, finish} = startNextMatch (prevFinish + 1, tree) in if start = ~1 then let val {start, finish} = getStart tree in loopNextMatch (start, finish, tree, count - 1) end else loopNextMatch (start, finish, tree, count - 1) end fun nextMatch (cursorIdx, tree, count) = if isEmpty tree then ~1 else let val {start, finish} = startNextMatch (cursorIdx, tree) in if start = ~1 then let val {start, finish} = getStart tree in loopNextMatch (start, finish, tree, count - 1) end else if cursorIdx >= start andalso cursorIdx <= finish then loopNextMatch (start, finish, tree, count) else loopNextMatch (start, finish, tree, count - 1) end fun getLast tree = case tree of LEAF (values, _) => Vector.sub (values, Vector.length values - 1) | BRANCH (nodes, _) => getLast (Vector.sub (nodes, Vector.length nodes - 1)) (* slightly tricky. * The `sizes` vector contains the last/finish position of the item * at the corresponding index in the `nodes` or `values` vector * However, what we when searching for the previous match * is different: we want the node that has a start prior * to the cursorIdx. * This information cannot be retrieved with 100% accuracy * using the `sizes` vector. * To get what we want, we recurse downwards using the `sizes` vector. * If we found the node we want, we return it. * Otherwise, we return a state meaning "no node at this position" * and we use the call stack to descend down the node at the previous index. * There might not be a previous index because the current index is 0. * In this case, either the call stack will handle it, * or the caller to `helpPrevMatch` will. *) fun helpPrevMatch (cursorIdx, tree) = case tree of LEAF (values, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx < 0 then {start = ~1, finish = ~1} else if idx = 0 then let val result = Vector.sub (values, 0) in if #start result < cursorIdx then result else {start = ~1, finish = ~1} end else let val current = Vector.sub (values, idx) in if cursorIdx > #start current then current else Vector.sub (values, idx - 1) end end | BRANCH (nodes, sizes) => let val idx = BinSearch.equalOrMore (cursorIdx, sizes) in if idx < 0 then {start = ~1, finish = ~1} else if idx = 0 then helpPrevMatch (cursorIdx, Vector.sub (nodes, idx)) else let val node = Vector.sub (nodes, idx) val result = helpPrevMatch (cursorIdx, node) in if #start result = ~1 then getLast (Vector.sub (nodes, idx - 1)) else result end end fun loopPrevMatch (prevStart, prevFinish, tree, count) = if count = 0 then prevStart else let val {start, finish} = helpPrevMatch (prevFinish - 1, tree) in if start = ~1 then let val {start, finish} = getLast tree in loopPrevMatch (start, finish, tree, count - 1) end else loopPrevMatch (start, finish, tree, count - 1) end fun prevMatch (cursorIdx, tree, count) = if isEmpty tree then ~1 else let val {start, finish} = helpPrevMatch (cursorIdx, tree) in if start = ~1 then let val {start, finish} = getLast tree in loopPrevMatch (start, finish, tree, count - 1) end else if cursorIdx >= start andalso cursorIdx <= finish then loopPrevMatch (start, finish, tree, count) else loopPrevMatch (start, finish, tree, count - 1) end end