This website requires JavaScript.
Explore
Help
Register
Sign In
humza
/
sml-projects
Watch
1
Star
0
Fork
0
You've already forked sml-projects
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
113c3e67abe635f714f972a1e2ab0e4b24ff10f4
sml-projects
/
fcore
/
level
/
player
History
Humza Shahid
113c3e67ab
don't show falling frame when dropping
2025-08-30 01:00:37 +01:00
..
sprites
add falling sprites
2025-08-30 00:55:58 +01:00
player-attack.sml
use timing information introduced in MAIN_ATTACKING case so that a second attack is required to add a falling enemy to the player's list
2025-08-29 13:55:46 +01:00
player-patch.sml
add 'animTimer' to player type, to help decide which frame to show for player
2025-02-22 14:00:33 +00:00
player-type.sml
record pressedTime when player is performing mainAttack
2025-08-29 12:46:41 +01:00
player-vec.sml
don't show falling frame when dropping
2025-08-30 01:00:37 +01:00
player.sml
record pressedTime when player is performing mainAttack
2025-08-29 12:46:41 +01:00