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1501f5f55662ff02dc21861d6ab7c94b8b9215ab
sml-projects/fcore
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Humza Shahid 1501f5f556 add comment about what code is triggering a compiler error
2024-12-17 23:49:40 +00:00
..
block.sml
scale player.sml in the same way that wall.sml is being scaled, and also: make 'x' and 'y' arguments to Block.lerp Real32.real values rather than int values (with calling code making the necessary changes) as the code was converting between int and real multiple times
2024-12-17 09:16:22 +00:00
game-type.sml
I think functions to drop below platforms have been coded and work fine, but I can't manually test because of an exception during compilation. So save progress by pushing to GitHub for now.
2024-12-17 22:45:58 +00:00
game-update.sml
add platform vector and platform quadtree to game type
2024-12-17 21:42:06 +00:00
platform.sml
add platform vector and platform quadtree to game type
2024-12-17 21:42:06 +00:00
player.sml
add comment about what code is triggering a compiler error
2024-12-17 23:49:40 +00:00
quad-tree.sml
add function to quad tree to get only bottom-side queries
2024-12-17 22:04:46 +00:00
wall.sml
scale player.sml in the same way that wall.sml is being scaled, and also: make 'x' and 'y' arguments to Block.lerp Real32.real values rather than int values (with calling code making the necessary changes) as the code was converting between int and real multiple times
2024-12-17 09:16:22 +00:00
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