Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
1d1fed35cfec71d6ead64edc92b9f690b80b18ca
sml-projects/fcore/level/player
History
Humza Shahid 1d1fed35cf restore working collision detection code to player's attack
2025-08-29 10:14:28 +01:00
..
sprites
bring over attack projectile frames
2025-08-29 01:00:08 +01:00
player-attack.sml
restore working collision detection code to player's attack
2025-08-29 10:14:28 +01:00
player-patch.sml
add 'animTimer' to player type, to help decide which frame to show for player
2025-02-22 14:00:33 +00:00
player-type.sml
animate whip (only visual; no collision detection)
2025-02-28 14:11:57 +00:00
player-vec.sml
restore working collision detection code to player's attack
2025-08-29 10:14:28 +01:00
player.sml
fix a purely visual bug: do not transition to 'DROP_BELOW_PLATFORM state when player is touching ground wall
2025-06-10 13:01:05 +01:00
whip.sml
begin portin attack
2025-08-29 00:16:58 +01:00
Powered by Gitea Version: 1.25.5 Page: 924ms Template: 89ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API