Files
sml-projects/game-sml/shell/shell.sml
Humza Shahid da8790f0b6 Add 'game-sml/' from commit '113c3e67abe635f714f972a1e2ab0e4b24ff10f4'
git-subtree-dir: game-sml
git-subtree-mainline: aa5357714d
git-subtree-split: 113c3e67ab
2026-04-24 00:38:14 +01:00

22 lines
550 B
Standard ML

structure Shell =
struct
fun main () =
let
(* Set up GLFW. *)
val _ = Glfw.init ()
val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3)
val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ())
val _ = Glfw.windowHint (Glfw.WINDOW_MAX (), Glfw.TRUE ())
val window = Glfw.createWindow (1920, 1080, "shf")
val _ = Glfw.makeContextCurrent window
val _ = Gles3.loadGlad ()
val _ = InputState.registerCallbacks window
in
GlDraw.loop window
end
end
val _ = Shell.main ()