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4c8b404c0940c094b923109a95844d573184d48f
sml-projects
/
fcore
/
enemy
History
Humza Shahid
4c8b404c09
add code so that bat also moves vertically (in addition to previous horizontal movement) when updating enemy state
2025-02-12 00:25:55 +00:00
..
enemy-behaviour.sml
add code so that bat also moves vertically (in addition to previous horizontal movement) when updating enemy state
2025-02-12 00:25:55 +00:00
enemy-patch.sml
add fields to enemy which are relevant to bat's state
2025-02-11 23:54:13 +00:00
enemy-variants.sml
begin adding variant for STRAIGHT_BAT enemy
2025-02-11 18:05:44 +00:00
enemy.sml
add falling_enemies type to game (these enemies can be picked up and thrown), and thread fallingEnemies through enemy.sml to set up scaffolding for them
2025-02-08 09:20:10 +00:00
falling-enemies.sml
don't make 'falling' enemies come back down (fall), but lift them up instead, filtered when reaching beyond the top of the world. It's a little more fluid with current physics for enemies to be 'spirited away' rather than fall.
2025-02-09 13:14:38 +00:00