Files
sml-projects/fonts-with-z-index/ascii-dot.sml

43 lines
1.2 KiB
Standard ML

structure AsciiDot =
struct
fun xToNdc (xOffset, xpos, scale, halfWidth) =
((xpos * scale + xOffset) - halfWidth) / halfWidth
fun yToNdc (yOffset, ypos, scale, halfHeight) =
~(((ypos * scale + yOffset) - halfHeight) / halfHeight)
fun lerp (xOffset: Real32.real, yOffset, z, scale, windowWidth, windowHeight,
r, g, b) =
let
val halfWidth = windowWidth / 2.0
val halfHeight = windowHeight / 2.0
in
#[
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 10.000000000000000, scale, halfHeight),
z,
r, g, b,
xToNdc (xOffset, 3.000000000000000, scale, halfWidth),
yToNdc (yOffset, 10.000000000000000, scale, halfHeight),
z,
r, g, b,
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 8.000000000000000, scale, halfHeight),
z,
r, g, b,
xToNdc (xOffset, 1.000000000000000, scale, halfWidth),
yToNdc (yOffset, 8.000000000000000, scale, halfHeight),
z,
r, g, b,
xToNdc (xOffset, 3.000000000000000, scale, halfWidth),
yToNdc (yOffset, 10.000000000000000, scale, halfHeight),
z,
r, g, b,
xToNdc (xOffset, 3.000000000000000, scale, halfWidth),
yToNdc (yOffset, 8.000000000000000, scale, halfHeight),
z,
r, g, b
]
end
end