Logo
Explore Help
Register Sign In
humza/sml-projects
1
0
Fork 0
You've already forked sml-projects
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
e6b0a5f37f0cd076ede2cc0627d4667a5e8916df
sml-projects/fcore/level/player
History
Humza Shahid 40fff7729f add 'newKeys' field (list of key codes pressed in frame) to frame input type, so we can change key bindings at runtime later
2025-02-21 11:57:29 +00:00
..
player-attack.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-patch.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-sprite.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player-type.sml
begin parameterising level so that it fits into larger type (with different modes like TITLE, LEVEL, SETTINGS, etc.)
2025-02-18 13:16:52 +00:00
player.sml
add 'newKeys' field (list of key codes pressed in frame) to frame input type, so we can change key bindings at runtime later
2025-02-21 11:57:29 +00:00
Powered by Gitea Version: 1.25.5 Page: 40ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API