Files
sml-projects/fcore/rect.sml

36 lines
1.2 KiB
Standard ML

structure Rect =
struct
fun xToNdc (xOffset, xpos, scale, halfWidth) =
((xpos * scale + xOffset) - halfWidth) / halfWidth
fun yToNdc (yOffset, ypos, scale, halfHeight) =
~(((ypos * scale + yOffset) - halfHeight) / halfHeight)
fun lerp (xOffset: Real32.real, yOffset, z, scale, windowWidth, windowHeight, r, g, b) =
let
val halfWidth = windowWidth / 2.0
val halfHeight = windowHeight / 2.0
in
#[
xToNdc (xOffset, 0.000000000000000, scale, halfWidth),
yToNdc (yOffset, 13.000000000000000, scale, halfHeight),
z, r, g, b,
xToNdc (xOffset, 7.000000000000000, scale, halfWidth),
yToNdc (yOffset, 13.000000000000000, scale, halfHeight),
z, r, g, b,
xToNdc (xOffset, 0.000000000000000, scale, halfWidth),
yToNdc (yOffset, 0.000000000000000, scale, halfHeight),
z, r, g, b,
xToNdc (xOffset, 0.000000000000000, scale, halfWidth),
yToNdc (yOffset, 0.000000000000000, scale, halfHeight),
z, r, g, b,
xToNdc (xOffset, 7.000000000000000, scale, halfWidth),
yToNdc (yOffset, 13.000000000000000, scale, halfHeight),
z, r, g, b,
xToNdc (xOffset, 7.000000000000000, scale, halfWidth),
yToNdc (yOffset, 0.000000000000000, scale, halfHeight),
z, r, g, b
]
end
end