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fc540fa8d27bb5865574a092a3480c5af92b30ce
sml-projects/fcore/level/player
History
Humza Shahid fc540fa8d2 add offset to projectile when player is attacking
2025-08-29 01:29:51 +01:00
..
sprites
bring over attack projectile frames
2025-08-29 01:00:08 +01:00
player-attack.sml
fix a purely visual bug: do not transition to 'DROP_BELOW_PLATFORM state when player is touching ground wall
2025-06-10 13:01:05 +01:00
player-patch.sml
add 'animTimer' to player type, to help decide which frame to show for player
2025-02-22 14:00:33 +00:00
player-type.sml
animate whip (only visual; no collision detection)
2025-02-28 14:11:57 +00:00
player-vec.sml
add offset to projectile when player is attacking
2025-08-29 01:29:51 +01:00
player.sml
fix a purely visual bug: do not transition to 'DROP_BELOW_PLATFORM state when player is touching ground wall
2025-06-10 13:01:05 +01:00
whip.sml
begin portin attack
2025-08-29 00:16:58 +01:00
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