port arrow movement (involving functional core)
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@@ -27,16 +27,16 @@ struct
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val tl =
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ClickPoints.getDrawDotRgb
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(xpos, ypos, 1.0, 0.0, 0.0, windowWidth, windowHeight)
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(xpos, ypos, 0.0, 0.0, 1.0, windowWidth, windowHeight)
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val tr =
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ClickPoints.getDrawDotRgb
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(endXpos, ypos, 1.0, 0.0, 0.0, windowWidth, windowHeight)
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(endXpos, ypos, 0.0, 0.0, 1.0, windowWidth, windowHeight)
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val bl =
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ClickPoints.getDrawDotRgb
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(xpos, endYpos, 1.0, 0.0, 0.0, windowWidth, windowHeight)
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(xpos, endYpos, 0.0, 0.0, 1.0, windowWidth, windowHeight)
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val br =
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ClickPoints.getDrawDotRgb
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(endXpos, endYpos, 1.0, 0.0, 0.0, windowWidth, windowHeight)
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(endXpos, endYpos, 0.0, 0.0, 1.0, windowWidth, windowHeight)
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in
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Vector.concat [tl, tr, bl, br]
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end
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@@ -53,4 +53,90 @@ struct
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in
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(model, drawMsg)
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end
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fun getDrawDotMsgWhenArrowIsAtBoundary model =
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let
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val {arrowX, arrowY, ...} = model
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val dotVec = getDotVecFromIndices (model, arrowX, arrowY)
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val drawMsg = DRAW_DOT dotVec
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val drawMsg = [DRAW drawMsg]
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in
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(model, drawMsg)
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end
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fun moveArrowUp (model: app_type) =
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let
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val {arrowX, arrowY, ...} = model
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in
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if arrowY > 0 then
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let
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val newArrowY = arrowY - 1
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val model = AppWith.arrowY (model, newArrowY)
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val dotVec = getDotVecFromIndices (model, arrowX, newArrowY)
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val drawMsg = DRAW_DOT dotVec
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val drawMsg = [DRAW drawMsg]
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in
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(model, drawMsg)
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end
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else
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getDrawDotMsgWhenArrowIsAtBoundary model
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end
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fun moveArrowLeft (model: app_type) =
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let
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val {arrowX, arrowY, ...} = model
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in
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if arrowX > 0 then
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let
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val newArrowX = arrowX - 1
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val model = AppWith.arrowX (model, newArrowX)
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val dotVec = getDotVecFromIndices (model, newArrowX, arrowY)
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val drawMsg = DRAW_DOT dotVec
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val drawMsg = [DRAW drawMsg]
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in
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(model, drawMsg)
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end
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else
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getDrawDotMsgWhenArrowIsAtBoundary model
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end
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fun moveArrowRight (model: app_type) =
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let
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val {arrowX, arrowY, xClickPoints, ...} = model
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in
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if arrowX < Vector.length xClickPoints - 2 then
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let
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val newArrowX = arrowX + 1
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val model = AppWith.arrowX (model, newArrowX)
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val dotVec = getDotVecFromIndices (model, newArrowX, arrowY)
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val drawMsg = DRAW_DOT dotVec
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val drawMsg = [DRAW drawMsg]
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in
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(model, drawMsg)
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end
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else
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getDrawDotMsgWhenArrowIsAtBoundary model
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end
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fun moveArrowDown (model: app_type) =
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let
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val {arrowX, arrowY, yClickPoints, ...} = model
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in
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if arrowY < Vector.length yClickPoints - 2 then
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let
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val newArrowY = arrowY + 1
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val model = AppWith.arrowY (model, newArrowY)
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val dotVec = getDotVecFromIndices (model, arrowX, newArrowY)
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val drawMsg = DRAW_DOT dotVec
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val drawMsg = [DRAW drawMsg]
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in
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(model, drawMsg)
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end
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else
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getDrawDotMsgWhenArrowIsAtBoundary model
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end
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end
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