add asset for ChainEdge (attack)

This commit is contained in:
2025-02-07 13:42:38 +00:00
parent 7734496a8c
commit 1be44335cb
4 changed files with 68 additions and 29 deletions

View File

@@ -241,15 +241,14 @@ struct
val wallVec = Wall.getDrawVec (#walls game, width, height)
val platVec = Platform.getDrawVec (#platforms game, width, height)
val wallVec = Vector.concat [wallVec, platVec]
val fieldVec = Player.getFieldVec (#player game, width, height)
val chainVec = Player.getFieldVec (#player game, width, height)
val wallVec = Vector.concat [wallVec, platVec, chainVec]
(* temp *)
val pelletVec = Player.getPelletVec (#player game, width, height)
val projectileVec =
Projectile.getProjectileVec (#player game, width, height)
val fieldVec = Vector.concat [pelletVec, projectileVec, fieldVec]
val fieldVec = Vector.concat [pelletVec, projectileVec]
val shellState = uploadWall (shellState, wallVec)
val shellState = uploadPlayer (shellState, playerVec)