address edge case where Real32.toString 1.0 seems to give the string '1' instead of '1.0', and improve the drawing for upper case A
This commit is contained in:
8
a.dsc
8
a.dsc
@@ -1,2 +1,6 @@
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x ~0.0499999858439 y 0.400000035763 x ~0.400000035763 y 0.350000023842 x ~0.100000038743 y 0.100000038743
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x 0.25 y ~0.449999958277 x 0.599999964237 y ~0.199999943376 x 0.0499999858439 y 0.0499999858439
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x 0.449999958277 y ~0.349999964237 x ~0.350000023842 y ~0.0500000528991 x 0.349999964237 y ~0.0500000528991
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x ~0.350000023842 y ~0.0500000528991 x ~0.450000017881 y ~0.349999964237 x 0.449999958277 y ~0.349999964237
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x ~0.10000000149 y 1 x 0.20000000298 y 1 x 1 y ~1
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x 1 y ~1 x 0.699999988079 y ~1 x ~0.10000000149 y 1
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x 0.10000000149 y 1 x ~0.20000000298 y 1 x ~1 y ~1
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x ~1 y ~1 x ~0.699999988079 y ~1 x 0.10000000149 y 1
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50
a.sml
50
a.sml
@@ -1,4 +1,4 @@
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structure LowerCaseA =
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structure UpperCaseA =
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struct
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fun lerp (startX, startY, drawWidth, drawHeight, windowWidth, windowHeight) : Real32.real vector =
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let
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@@ -10,18 +10,42 @@ struct
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val windowHeight = windowHeight / 2.0
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val windowWidth = windowWidth / 2.0
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in
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#[ (((startX * (1.0 - 0.47499999404)) + (endX * 0.47499999404)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.700000047684)) + (endY * 0.700000047684)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.299999982119)) + (endX * 0.299999982119)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.675000011921)) + (endY * 0.675000011921)) / windowHeight) - 1.0,
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#[ (((startX * (1.0 - 0.724999964237)) + (endX * 0.724999964237)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.325000017881)) + (endY * 0.325000017881)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.324999988079)) + (endX * 0.324999988079)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.474999964237)) + (endY * 0.474999964237)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.674999952316)) + (endX * 0.674999952316)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.474999964237)) + (endY * 0.474999964237)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.324999988079)) + (endX * 0.324999988079)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.474999964237)) + (endY * 0.474999964237)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.274999976158)) + (endX * 0.274999976158)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.325000017881)) + (endY * 0.325000017881)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.724999964237)) + (endX * 0.724999964237)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.325000017881)) + (endY * 0.325000017881)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.449999988079)) + (endX * 0.449999988079)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.550000011921)) + (endY * 0.550000011921)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.625)) + (endX * 0.625)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.275000035763)) + (endY * 0.275000035763)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.799999952316)) + (endX * 0.799999952316)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.400000035763)) + (endY * 0.400000035763)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.524999976158)) + (endX * 0.524999976158)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.524999976158)) + (endY * 0.524999976158)) / windowHeight) - 1.0
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.600000023842)) + (endX * 0.600000023842)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 1.0)) + (endX * 1.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.850000023842)) + (endX * 0.850000023842)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.449999988079)) + (endX * 0.449999988079)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.550000011921)) + (endX * 0.550000011921)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.40000000596)) + (endX * 0.40000000596)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.0)) + (endX * 0.0)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.15000000596)) + (endX * 0.15000000596)) / windowWidth) - 1.0,
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(((startY * (1.0 - 0.0)) + (endY * 0.0)) / windowHeight) - 1.0,
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(((startX * (1.0 - 0.550000011921)) + (endX * 0.550000011921)) / windowWidth) - 1.0,
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(((startY * (1.0 - 1.0)) + (endY * 1.0)) / windowHeight) - 1.0
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]
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end
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end
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end
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@@ -10,7 +10,7 @@ struct
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datatype parse_result = OK of AppType.triangle list | PARSE_ERROR
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val structureName = "LowerCaseA"
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val structureName = "UpperCaseA"
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val filename = "a.dsc"
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val exportFilename = "a.sml"
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@@ -18,6 +18,14 @@ struct
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let
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val num = (num + 1.0) / 2.0
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val num = Real32.toString num
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val num =
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(* Problem: It seems that Real32.toString may sometimes return a string
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* that is recognised as an integer, like "1" instead of "1.0".
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* If that happens, we just add a ".0" to the end
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* so it's recognised as a real. *)
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if String.isSubstring "." num
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then num
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else num ^ ".0"
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in
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" (((startX * (1.0 - " ^ num ^ ")) + (endX * " ^ num ^ ")) / windowWidth) - 1.0"
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end
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@@ -26,6 +34,10 @@ struct
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let
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val num = (num + 1.0) / 2.0
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val num = Real32.toString num
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val num =
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if String.isSubstring "." num
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then num
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else num ^ ".0"
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in
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" (((startY * (1.0 - " ^ num ^ ")) + (endY * " ^ num ^ ")) / windowHeight) - 1.0"
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end
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