add some additional platforms to game-type.sml for better testing
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@@ -173,9 +173,10 @@ struct
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val plat5 = {id = 5, x = 155, y = 811, width = 199}
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val plat5 = {id = 5, x = 155, y = 811, width = 199}
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val plat6 = {id = 6, x = 155, y = 710, width = 199}
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val plat6 = {id = 6, x = 155, y = 710, width = 199}
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val plat7 = {id = 7, x = 301, y = 855, width = 99}
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val plat7 = {id = 7, x = 301, y = 855, width = 99}
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val plat8 = {id = 8, x = 950, y = 710, width = 300}
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val plat8 = {id = 8, x = 970, y = 815, width = 303}
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val plat9 = {id = 9, x = 970, y = 655, width = 303}
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val platforms = Vector.fromList
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val platforms = Vector.fromList
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[plat1, plat2, plat3, plat4, plat5, plat6, plat7, plat8]
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[plat1, plat2, plat3, plat4, plat5, plat6, plat7, plat8, plat9]
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val platformTree = Platform.generateTree platforms
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val platformTree = Platform.generateTree platforms
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val enemy1 =
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val enemy1 =
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