change size and distance of pellets (defeatedSize and defeatedDistance bindings)

This commit is contained in:
2025-01-06 11:26:20 +00:00
parent 097d1502ad
commit 61bb214150

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@@ -264,8 +264,8 @@ struct
(* defeated enemy constants *)
val defeatedPi = Real32.Math.pi / 180.0
val defeatedSize = 9.0
val defeatedDistance = 55.0
val defeatedSize = 7.0
val defeatedDistance = 13.0
(* timing variables; always start at 0,
* and revert to default state when limit is hit *)