progress with resizing (triangle and button are always horizontally centred if windowWidth is greater than windowHeight, or windowHeight is greather than windowWidth)
This commit is contained in:
@@ -2,18 +2,72 @@ structure AppUpdate =
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struct
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open AppType
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(* This function adjusts the x position to be centre-aligned to the grid
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* if windowWidth is greater than height
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* (where screen size does not have 1:1 aspect ratio). *)
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fun calcRelativeX (x, windowWidth, windowHeight, halfWidth) =
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if windowWidth > windowHeight then
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let
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val difference = windowWidth - windowHeight
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val offset = Real32.fromInt (difference div 2)
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in
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x * (halfWidth - offset)
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end
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else
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x * halfWidth
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(* Similar to calcRelativeX, except it centre-aligns the y-point
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* when windowHeight is greater than windowWidth. *)
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fun calcRelativeY (y, windowWidth, windowHeight, halfHeight) =
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if windowHeight > windowWidth then
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let
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val difference = windowHeight - windowWidth
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val offset = Real32.fromInt (difference div 2)
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in
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y * (halfHeight - offset)
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end
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else
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y * halfHeight
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local
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fun helpGetTrianglesVector (lst, acc) =
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fun helpGetTrianglesVector
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(lst, acc, windowWidth, windowHeight, halfWidth, halfHeight) =
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case lst of
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{x1, y1, x2, y2, x3, y3} :: tl =>
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let val vec = #[x1, y1, x2, y2, x3, y3]
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in helpGetTrianglesVector (tl, vec :: acc)
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let
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val x1 = calcRelativeX (x1, windowWidth, windowHeight, halfWidth)
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val x2 = calcRelativeX (x2, windowWidth, windowHeight, halfWidth)
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val x3 = calcRelativeX (x3, windowWidth, windowHeight, halfWidth)
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val y1 = calcRelativeY (y1, windowWidth, windowHeight, halfHeight)
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val y2 = calcRelativeY (y2, windowWidth, windowHeight, halfHeight)
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val y3 = calcRelativeY (y3, windowWidth, windowHeight, halfHeight)
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val vec =
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#[ x1 / halfWidth
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, y1 / halfHeight
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, x2 / halfWidth
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, y2 / halfHeight
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, x3 / halfWidth
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, y3 / halfHeight
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]
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val acc = vec :: acc
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in
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helpGetTrianglesVector
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(tl, acc, windowWidth, windowHeight, halfWidth, halfHeight)
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end
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| [] => acc
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in
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fun getTrianglesVector (app: app_type) =
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let val lst = helpGetTrianglesVector (#triangles app, [])
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in Vector.concat lst
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let
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val windowWidth = #windowWidth app
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val windowHeight = #windowHeight app
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val halfWidth = Real32.fromInt (windowWidth div 2)
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val halfHeight = Real32.fromInt (windowHeight div 2)
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val lst = helpGetTrianglesVector
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(#triangles app, [], windowWidth, windowHeight, halfWidth, halfHeight)
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in
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Vector.concat lst
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end
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end
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@@ -29,8 +83,17 @@ struct
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local
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fun getVerticalClickPos
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(yClickPoints, idx, horizontalPos, mouseX, mouseY, r, g, b, windowWidth,
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windowHeight) =
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( yClickPoints
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, idx
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, horizontalPos
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, mouseX
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, mouseY
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, r
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, g
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, b
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, windowWidth
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, windowHeight
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) =
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if idx = Vector.length yClickPoints then
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(#[], 0.0, 0.0)
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else
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@@ -39,9 +102,18 @@ struct
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in
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if mouseY < curVerticalPos - 7.0 orelse mouseY > curVerticalPos + 7.0 then
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getVerticalClickPos
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(yClickPoints, idx + 1, horizontalPos, mouseX, mouseY, r, g, b,
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windowWidth, windowHeight)
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else
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( yClickPoints
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, idx + 1
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, horizontalPos
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, mouseX
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, mouseY
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, r
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, g
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, b
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, windowWidth
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, windowHeight
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)
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else
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let
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(* calculate normalised device coordinates *)
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val halfWidth = Real32.fromInt (windowWidth div 2)
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@@ -115,8 +187,18 @@ struct
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end
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end
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fun getHorizontalClickPos (xClickPoints, yClickPoints, idx, mouseX, mouseY,
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r, g, b, windowWidth, windowHeight) =
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fun getHorizontalClickPos
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( xClickPoints
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, yClickPoints
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, idx
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, mouseX
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, mouseY
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, r
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, g
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, b
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, windowWidth
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, windowHeight
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) =
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if idx = Vector.length xClickPoints then
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(#[], 0.0, 0.0)
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else
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@@ -125,12 +207,30 @@ struct
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in
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if mouseX < curPos - 7.0 orelse mouseX > curPos + 7.0 then
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getHorizontalClickPos
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(xClickPoints, yClickPoints, idx + 1, mouseX, mouseY, r, g, b,
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windowWidth, windowHeight)
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( xClickPoints
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, yClickPoints
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, idx + 1
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, mouseX
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, mouseY
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, r
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, g
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, b
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, windowWidth
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, windowHeight
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)
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else
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getVerticalClickPos
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(yClickPoints, 0, curPos, mouseX, mouseY, r, g, b, windowWidth,
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windowHeight)
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( yClickPoints
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, 0
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, curPos
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, mouseX
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, mouseY
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, r
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, g
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, b
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, windowWidth
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, windowHeight
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)
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end
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in
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(*
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@@ -140,8 +240,18 @@ struct
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* an empty vector is returned.
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*)
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fun getClickPos (mouseX, mouseY, r, g, b, model: app_type) =
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getHorizontalClickPos (#xClickPoints model, #yClickPoints model, 0,
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mouseX, mouseY, r, g, b, #windowWidth model, #windowHeight model)
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getHorizontalClickPos
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( #xClickPoints model
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, #yClickPoints model
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, 0
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, mouseX
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, mouseY
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, r
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, g
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, b
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, #windowWidth model
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, #windowHeight model
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)
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end
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fun getFirstTriangleStageVector (x1, y1, drawVec, model) =
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@@ -152,29 +262,11 @@ struct
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val halfWidth = Real32.fromInt (windowWidth div 2)
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val halfHeight = Real32.fromInt (windowHeight div 2)
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val x1px =
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if windowWidth > windowHeight then
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let
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val difference = windowWidth - windowHeight
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val offset = Real32.fromInt (difference div 2)
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in
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x1 * (halfWidth - offset)
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end
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else
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x1 * halfWidth
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val x1px = calcRelativeX (x1, windowWidth, windowHeight, halfWidth)
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val left = (x1px - 5.0) / halfWidth
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val right = (x1px + 5.0) / halfWidth
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val y1px =
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if windowHeight > windowWidth then
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let
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val difference = windowHeight - windowWidth
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val offset = Real32.fromInt (difference div 2)
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in
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y1 * (halfHeight - offset)
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end
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else
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y1 * halfHeight
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val y1px = calcRelativeY (y1, windowWidth, windowHeight, halfHeight)
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val top = (y1px + 5.0) / halfHeight
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val bottom = (y1px - 5.0) / halfHeight
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@@ -191,21 +283,22 @@ struct
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val halfWidth = Real32.fromInt (windowWidth div 2)
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val halfHeight = Real32.fromInt (windowHeight div 2)
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val x1px = x1 * halfWidth
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val x1px = calcRelativeX (x1, windowWidth, windowHeight, halfWidth)
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val left = (x1px - 5.0) / halfWidth
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val right = (x1px + 5.0) / halfWidth
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val y1px = y1 * halfHeight
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val y1px = calcRelativeY (y1, windowWidth, windowHeight, halfHeight)
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val top = (y1px + 5.0) / halfHeight
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val bottom = (y1px - 5.0) / halfHeight
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val firstVec = ltrbToVertex (left, top, right, bottom, 0.0, 0.0, 1.0)
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val x2px = x2 * halfWidth
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val x2px = calcRelativeX (x2, windowWidth, windowHeight, halfWidth)
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val left = (x2px - 5.0) / halfWidth
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val right = (x2px + 5.0) / halfWidth
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val y2px = y2 * halfHeight
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val y2px = calcRelativeY (y2, windowWidth, windowHeight, halfHeight)
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val top = (y2px + 5.0) / halfHeight
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val bottom = (y2px - 5.0) / halfHeight
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@@ -227,9 +320,8 @@ struct
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fun mouseMoveOrRelease (model: app_type, mouseX, mouseY) =
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let
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val {xClickPoints, yClickPoints, ...} = model
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val (drawVec, _, _) = getClickPos
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(mouseX, mouseY, 1.0, 0.0, 0.0, model)
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val {xClickPoints, yClickPoints, ...} = model
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val (drawVec, _, _) = getClickPos (mouseX, mouseY, 1.0, 0.0, 0.0, model)
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val drawVec = getTriangleStageVector (model, drawVec)
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val drawMsg = DRAW_BUTTON drawVec
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in
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@@ -238,7 +330,7 @@ struct
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fun mouseLeftClick (model: app_type, mouseX, mouseY) =
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let
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val {xClickPoints, yClickPoints, ...} = model
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val {xClickPoints, yClickPoints, ...} = model
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val (buttonVec, hpos, vpos) = getClickPos
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(mouseX, mouseY, 0.0, 0.0, 1.0, model)
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in
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@@ -256,8 +348,8 @@ struct
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end
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| FIRST {x1, y1} =>
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let
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val drawVec = getFirstTriangleStageVector (x1, y1, buttonVec,
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model)
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val drawVec =
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getFirstTriangleStageVector (x1, y1, buttonVec, model)
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val drawMsg = DRAW_BUTTON drawVec
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val newTriangleStage = SECOND
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@@ -282,28 +374,29 @@ struct
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fun resizeWindow (model, mouseX, mouseY, width, height) =
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let
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val msg = String.concat [
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"resized window. ",
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"width = ",
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Int.toString width,
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" height = ",
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Int.toString height,
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"\n"
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]
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val msg = String.concat
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[ "resized window. "
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, "width = "
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, Int.toString width
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, " height = "
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, Int.toString height
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, "\n"
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]
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val _ = print msg
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val model = AppType.withWindowResize (model, width, height)
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val drawVec = getTrianglesVector model
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val drawMsg = DRAW_TRIANGLES_AND_RESET_BUTTONS drawVec
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in
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(model, NO_DRAW, mouseX, mouseY)
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(model, drawMsg, mouseX, mouseY)
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end
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in
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fun update (model: app_type, mouseX, mouseY, inputMsg) =
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case inputMsg of
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MOUSE_MOVE {x = mouseX, y = mouseY} =>
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mouseMoveOrRelease (model, mouseX, mouseY)
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| MOUSE_LEFT_RELEASE =>
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mouseMoveOrRelease (model, mouseX, mouseY)
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| MOUSE_LEFT_CLICK =>
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mouseLeftClick (model, mouseX, mouseY)
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| MOUSE_LEFT_RELEASE => mouseMoveOrRelease (model, mouseX, mouseY)
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| MOUSE_LEFT_CLICK => mouseLeftClick (model, mouseX, mouseY)
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| RESIZE_WINDOW {width, height} =>
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resizeWindow (model, mouseX, mouseY, width, height)
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end
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Reference in New Issue
Block a user