remove timing print statements from game-type.sml

This commit is contained in:
2025-01-31 06:26:09 +00:00
parent 547b5bac97
commit 73aeeb5301

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@@ -262,15 +262,7 @@ struct
, nextPlatID = ~1
}
val enemies = Vector.fromList [enemy1, enemy2, enemy3, enemy4, enemy5]
val startTime = Time.now ()
val startTime = Time.toMicroseconds startTime
val graph = Graph.fromPlatforms (platforms, platformTree)
val finishTime = Time.now ()
val finishTime = Time.toMicroseconds finishTime
val diff = finishTime - startTime
val _ = print ("TIME DIFF = " ^ LargeInt.toString diff ^ "\n")
in
{ player = player
, walls = walls