remove 'gl_samples' parameter (it was used from antialiasing, but we have a bitmap font, so we don't want antialiasing)
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@@ -6,7 +6,6 @@
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int CONTEXT_VERSION_MAJOR = GLFW_CONTEXT_VERSION_MAJOR;
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int DEPRECATED = GLFW_DECORATED;
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int GLFW_FFI_FALSE = GLFW_FALSE;
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int SAMPLES = GLFW_SAMPLES;
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// GLFW functions used below
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void init() {
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@@ -9,8 +9,6 @@ struct
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_symbol "DEPRECATED" public : ( unit -> int ) * ( int -> unit );
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val (FALSE, _) =
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_symbol "GLFW_FFI_FALSE" public : ( unit -> int ) * ( int -> unit );
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val (SAMPLES, _) =
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_symbol "SAMPLES" public : ( unit -> int ) * ( int -> unit );
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(* GLFW functions. *)
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val init = _import "init" public : unit -> unit;
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@@ -54,7 +54,6 @@ struct
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val _ = Glfw.init ()
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val _ = Glfw.windowHint (Glfw.CONTEXT_VERSION_MAJOR (), 3)
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val _ = Glfw.windowHint (Glfw.DEPRECATED (), Glfw.FALSE ())
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val _ = Glfw.windowHint (Glfw.SAMPLES (), 4)
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val window = Glfw.createWindow (1920, 1080, "shf")
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val _ = Glfw.makeContextCurrent window
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val _ = Gles3.loadGlad ()
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