100NvimTree_1 done with functionality to export collisions
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@@ -22,6 +22,7 @@ int KEY_O = GLFW_KEY_O;
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int KEY_A = GLFW_KEY_A;
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int KEY_W = GLFW_KEY_W;
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int KEY_H = GLFW_KEY_H;
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int KEY_C = GLFW_KEY_C;
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int KEY_ENTER = GLFW_KEY_ENTER;
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int KEY_SPACE = GLFW_KEY_SPACE;
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@@ -37,6 +37,8 @@ struct
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_symbol "KEY_G" public : ( unit -> int ) * ( int -> unit );
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val (KEY_B, _) =
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_symbol "KEY_B" public : ( unit -> int ) * ( int -> unit );
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val (KEY_C, _) =
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_symbol "KEY_C" public : ( unit -> int ) * ( int -> unit );
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val (KEY_T, _) =
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_symbol "KEY_T" public : ( unit -> int ) * ( int -> unit );
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@@ -11,6 +11,7 @@ struct
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val structureName = "Green"
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val filename = "green.dsc"
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val exportFilename = "green.sml"
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val collisionFilename = "green-collisions.sml"
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fun loadIO (io, str) =
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case TextIO.inputLine io of
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@@ -33,18 +34,10 @@ struct
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| NONE => ()
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end
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fun saveSquares squaresString =
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fun saveString (filename, toSaveString) =
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let
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val io = TextIO.openOut filename
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val () = TextIO.output (io, squaresString)
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in
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TextIO.closeOut io
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end
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fun exportSquares squaresString =
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let
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val io = TextIO.openOut exportFilename
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val () = TextIO.output (io, squaresString)
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val () = TextIO.output (io, toSaveString)
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in
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TextIO.closeOut io
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end
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@@ -83,9 +76,10 @@ struct
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let
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val _ =
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case Mailbox.recv fileMailbox of
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SAVE_SQUARES str => saveSquares str
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SAVE_SQUARES str => saveString (filename, str)
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| EXPORT_SQUARES str => saveString (exportFilename, str)
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| EXPORT_COLLISIONS str => saveString (collisionFilename, str)
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| LOAD_SQUARES => loadSquares (filename, inputMailbox)
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| EXPORT_SQUARES str => exportSquares str
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| LOAD_FILES path => loadFiles (path, inputMailbox)
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| SELECT_PATH path => selectPath (path, inputMailbox)
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in
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@@ -68,6 +68,11 @@ struct
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key = Input.KEY_E () andalso action = Input.PRESS () andalso mods = 0x002
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then
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Mailbox.send (mailbox, KEY_CTRL_E)
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else if
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(* ctrl-c *)
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key = Input.KEY_C () andalso action = Input.PRESS () andalso mods = 0x002
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then
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Mailbox.send (mailbox, KEY_CTRL_C)
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else if
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key = Input.KEY_A () andalso action = Input.PRESS () andalso mods = 0
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then
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