change size of player/enemy from 35 to 32 (even number means we can resize better)

This commit is contained in:
2025-02-18 11:09:07 +00:00
parent 6d028214d5
commit e62493ce56

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@@ -6,10 +6,10 @@ struct
val worldHeightReal: Real32.real = 1080.0 val worldHeightReal: Real32.real = 1080.0
(* constants for player *) (* constants for player *)
val playerSize = 35 val playerSize = 32
val playerSizeReal: Real32.real = 35.0 val playerSizeReal: Real32.real = 32.0
val halfPlayerSize = 35 div 2 val halfPlayerSize = 16
val halfPlayerSizeReal: Real32.real = 35.0 / 2.0 val halfPlayerSizeReal: Real32.real = 16.0
val movePlayerBy = 5 val movePlayerBy = 5
(* player timing values *) (* player timing values *)
@@ -27,8 +27,8 @@ struct
val projectileSizeInt = 9 val projectileSizeInt = 9
(* constants for enemy *) (* constants for enemy *)
val enemySize = 35 val enemySize = 32
val enemySizeReal: Real32.real = 35.0 val enemySizeReal: Real32.real = 32.0
val moveEnemyBy = 3 val moveEnemyBy = 3
val batRestLimit = 55 val batRestLimit = 55