add charge field to player

This commit is contained in:
2024-12-28 08:41:10 +00:00
parent 7d09661e98
commit eacc68e80e
2 changed files with 19 additions and 0 deletions

View File

@@ -36,6 +36,7 @@ sig
, y: int
, jumpPressed: bool
, enemies: defeated_enemies vector
, charge: int
}
datatype player_patch =
@@ -106,6 +107,7 @@ struct
, y: int
, jumpPressed: bool
, enemies: defeated_enemies vector
, charge: int
}
datatype player_patch =
@@ -149,6 +151,7 @@ struct
, y = 500
, jumpPressed = false
, enemies = Vector.fromList []
, charge = 60
}
val wall1 = {id = 1, x = 0, y = 0, width = 100, height = 1080}

View File

@@ -15,6 +15,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
) =
{ yAxis = yAxis
, xAxis = xAxis
@@ -28,6 +29,7 @@ struct
, y = y
, jumpPressed = jumpPressed
, enemies = enemies
, charge = charge
}
fun withPatch (player: player, patch) =
@@ -45,6 +47,7 @@ struct
, y
, jumpPressed
, enemies
, charge
} = player
in
case patch of
@@ -62,6 +65,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_Y_AXIS yAxis =>
mkPlayer
@@ -77,6 +81,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_RECOIL recoil =>
mkPlayer
@@ -92,6 +97,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_ATTACKED attacked =>
mkPlayer
@@ -107,6 +113,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_MAIN_ATTACK mainAttack =>
mkPlayer
@@ -122,6 +129,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_FACING facing =>
mkPlayer
@@ -137,6 +145,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_HEALTH health =>
mkPlayer
@@ -152,6 +161,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_X x =>
mkPlayer
@@ -167,6 +177,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_Y y =>
mkPlayer
@@ -182,6 +193,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_JUMP_PRESSED jumpPressed =>
mkPlayer
@@ -197,6 +209,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_MAIN_ATTACK_PRESSED mainAttackPressed =>
mkPlayer
@@ -212,6 +225,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
| W_ENEMIES enemies =>
mkPlayer
@@ -227,6 +241,7 @@ struct
, facing
, mainAttackPressed
, enemies
, charge
)
end
@@ -254,6 +269,7 @@ struct
val recoilLimit = 15
val attackedLimit = 55
val mainAttackLimit = 15
val maxCharge = 60
(* helper functions checking input *)
fun getXAxis (lh, rh) =