add ability to move from normal mode to move mode, and from move mode back to normal mode

This commit is contained in:
2025-08-09 00:13:02 +01:00
parent 50bdd31d59
commit f46ca01d42
7 changed files with 38 additions and 9 deletions

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dotscape

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@@ -7,9 +7,6 @@ struct
(* todo: resize message, escape button to go back to normal mode *)
fun makeBlankYAxis length =
Vector.tabulate (length, fn _ => {r = 0, g = 0, b = 0, a = 0})
fun getDrawMsg (model: app_type) =
let
val
@@ -40,6 +37,9 @@ struct
(model, [DRAW drawMsg])
end
fun makeBlankYAxis length =
Vector.tabulate (length, fn _ => {r = 0, g = 0, b = 0, a = 0})
fun moveImageUp (model: app_type) =
let
val {squares, ...} = model
@@ -79,8 +79,10 @@ struct
val squares =
Vector.mapi
(fn (idx, yAxis) =>
if idx = 0 then makeBlankYAxis (Vector.length squares)
else Vector.sub (squares, idx - 1)) squares
if idx + 1 = Vector.length squares then
makeBlankYAxis (Vector.length squares)
else
Vector.sub (squares, idx + 1)) squares
val model = AppWith.squares (model, squares)
in
@@ -94,21 +96,25 @@ struct
val squares =
Vector.mapi
(fn (idx, yAxis) =>
if idx + 1 = Vector.length squares then
makeBlankYAxis (Vector.length squares)
else
Vector.sub (squares, idx + 1)) squares
if idx = 0 then makeBlankYAxis (Vector.length squares)
else Vector.sub (squares, idx - 1)) squares
val model = AppWith.squares (model, squares)
in
getDrawMsg model
end
fun enterNormalMode model =
let val model = AppWith.mode (model, AppType.NORMAL_MODE)
in (model, [])
end
fun update (model, inputMsg) =
case inputMsg of
ARROW_UP => moveImageUp model
| ARROW_DOWN => moveImageDown model
| ARROW_LEFT => moveImageLeft model
| ARROW_RIGHT => moveImageRight model
| KEY_ESC => enterNormalMode model
| _ => (model, [])
end

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@@ -336,6 +336,11 @@ struct
(model, fileMsg)
end
fun enterMoveMode model =
let val model = AppWith.mode (model, AppType.MOVE_MODE)
in (model, [])
end
fun handleFileBrowserAndPathInNormalMode (model, fileBrowser, path) =
let val model = AppWith.fileBrowserAndPath (model, fileBrowser, path)
in (model, [])
@@ -356,6 +361,7 @@ struct
| KEY_A => updateAlpha model
| KEY_W => updateCanvasWidth model
| KEY_H => updateCanvasHeight model
| KEY_M => enterMoveMode model
| RESIZE_WINDOW {width, height} => resizeWindow (model, width, height)
| UNDO_ACTION => undoAction model
| REDO_ACTION => redoAction model
@@ -377,4 +383,5 @@ struct
| KEY_SPACE => enterOrSpaceCoordinates model
| FILE_BROWSER_AND_PATH {fileBrowser, path} =>
handleFileBrowserAndPathInNormalMode (model, fileBrowser, path)
| KEY_ESC => (model, [])
end

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@@ -23,6 +23,7 @@ int KEY_A = GLFW_KEY_A;
int KEY_W = GLFW_KEY_W;
int KEY_H = GLFW_KEY_H;
int KEY_C = GLFW_KEY_C;
int KEY_M = GLFW_KEY_M;
int KEY_ENTER = GLFW_KEY_ENTER;
int KEY_SPACE = GLFW_KEY_SPACE;
@@ -31,6 +32,7 @@ int KEY_LEFT = GLFW_KEY_LEFT;
int KEY_RIGHT = GLFW_KEY_RIGHT;
int KEY_DOWN = GLFW_KEY_DOWN;
int KEY_BACKSPACE = GLFW_KEY_BACKSPACE;
int KEY_ESC = GLFW_KEY_ESCAPE;
int KEY_0 = GLFW_KEY_0;
int KEY_1 = GLFW_KEY_1;

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@@ -39,6 +39,8 @@ struct
_symbol "KEY_B" public : ( unit -> int ) * ( int -> unit );
val (KEY_C, _) =
_symbol "KEY_C" public : ( unit -> int ) * ( int -> unit );
val (KEY_M, _) =
_symbol "KEY_M" public : ( unit -> int ) * ( int -> unit );
val (KEY_T, _) =
_symbol "KEY_T" public : ( unit -> int ) * ( int -> unit );
@@ -78,6 +80,8 @@ struct
_symbol "KEY_DOWN" public : ( unit -> int ) * ( int -> unit );
val (KEY_BACKSPACE, _) =
_symbol "KEY_BACKSPACE" public : ( unit -> int ) * ( int -> unit );
val (KEY_ESC, _) =
_symbol "KEY_ESC" public : ( unit -> int ) * ( int -> unit );
val (KEY_0, _) =
_symbol "KEY_0" public : ( unit -> int ) * ( int -> unit );

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@@ -164,6 +164,14 @@ struct
key = Input.KEY_9 () andalso action = Input.PRESS () andalso mods = 0
then
Mailbox.send (mailbox, NUM 9)
else if
key = Input.KEY_ESC () andalso action = Input.PRESS () andalso mods = 0
then
Mailbox.send (mailbox, KEY_ESC)
else if
key = Input.KEY_M () andalso action = Input.PRESS () andalso mods = 0
then
Mailbox.send (mailbox, KEY_M)
else
()

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@@ -14,12 +14,14 @@ struct
| KEY_A
| KEY_W
| KEY_H
| KEY_M
| KEY_BACKSPACE
| KEY_CTRL_S
| KEY_CTRL_L
| KEY_CTRL_E
| KEY_CTRL_O
| KEY_CTRL_C
| KEY_ESC
| NUM of int
| ARROW_UP
| ARROW_LEFT