add ability to move from normal mode to move mode, and from move mode back to normal mode
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@@ -39,6 +39,8 @@ struct
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_symbol "KEY_B" public : ( unit -> int ) * ( int -> unit );
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val (KEY_C, _) =
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_symbol "KEY_C" public : ( unit -> int ) * ( int -> unit );
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val (KEY_M, _) =
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_symbol "KEY_M" public : ( unit -> int ) * ( int -> unit );
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val (KEY_T, _) =
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_symbol "KEY_T" public : ( unit -> int ) * ( int -> unit );
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@@ -78,6 +80,8 @@ struct
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_symbol "KEY_DOWN" public : ( unit -> int ) * ( int -> unit );
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val (KEY_BACKSPACE, _) =
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_symbol "KEY_BACKSPACE" public : ( unit -> int ) * ( int -> unit );
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val (KEY_ESC, _) =
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_symbol "KEY_ESC" public : ( unit -> int ) * ( int -> unit );
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val (KEY_0, _) =
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_symbol "KEY_0" public : ( unit -> int ) * ( int -> unit );
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